Honestly, the biggest surprise of this patch is not the NB removal itself but how eloquently well put are warg's posts on the subject and given his opinion on NB as well as his influence over the dev team I am pretty surprised that this change managed to get through.ChicagoJoe wrote: ↑Mon May 31, 2021 12:53 pm This was probably the best post I have read here in a while.
Patch Notes 28/05/2021
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Re: Patch Notes 28/05/2021
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Re: Patch Notes 28/05/2021
You found the loophole, we should investigate further into this issue.
Dying is no option.
Re: Patch Notes 28/05/2021
Spoiler:
The misinformation is kinda crazy tbh, I might have had the "wrong version" of nerfed buttons (I could have sworn it was up to date to the latest version) and a lot of the conditional checks weren't functioning. With this information I never thought it was an overpowered addon/tool. I wish I could go back in time with some magical "foresight" goggles and make a few videos explaining/showing this for solidarity in the knowledge of the addon.
For instance the whole "Check to make sure target doesn't have immovable" function didn't function for me among other conditionals. I always thought it was part of the server direction/functionality for the addon and I liked it because it didn't do what all these people on forums - who have never used it - claim to do.
I could recreate the "issue" (I thought it was a fix for nerfedbuttons being too OP) in a video for sure. Maybe my version was special or something but a lot of these "computer does the think for you" thing was non functional on my version. Checks for immovable, snares, behind target, cripples, unstoppable - never worked for me, I thought that was intended. For clarity I had version 3.3.1 of Nerfed buttons.
Also the whole "omg people can mash knockdowns/silences/disarms or punts and wait for nerfed buttons to fire!" thing being non-working and disinformation from MY perspective (again I might have had the wrong version). It was almost always better/smarter to just use the power of two human eyes and buffhead filters to decide that on your own. Still is.
Kinda saddens me to see one sect of the community vilify people for using the addon when they themselves aren't even 100% sure of what they are talking about regarding "nerfedbuttons". This server is small, 1200 people isn't a ton of people and we as a community should be looking for reasons to come together rather than dividing ourselves. The community can blame the administration all they want for all these problems they perceive with the server but the community itself is just as accountable with how they act towards new/existing players.
We need each other for WAR. Otherwise you might as well go play another MMO against NPCs.
Last edited by krakatoag on Mon May 31, 2021 3:53 pm, edited 1 time in total.
- Parallell86
- Posts: 241
Re: Patch Notes 28/05/2021
Is it allowed to use aimbot in counter strike just because youre **** 11 years old?
Is it allowed because its your **** girlfriend?
If its not for you, dont play it.
Is it allowed because its your **** girlfriend?
If its not for you, dont play it.
-
- Posts: 18
Re: Patch Notes 28/05/2021
You know perfectly well it doesnt equate to the same thing.Parallell86 wrote: ↑Mon May 31, 2021 3:43 pm Is it allowed to use aimbot in counter strike just because youre **** 11 years old?
Is it allowed because its your **** girlfriend?
If its not for you, dont play it.
It isn't an "aimbot" and this isnt "counter strike"
If you wanted a better comparsion of what NB would be like in somehting like counter-strike, it could helpfully reload your gun after every shot wether you wanted to or not. That's kinda what it's like on this.
The fact that you can't articulate a line without swearing really does show something, perhaps that we should have more sensible discussions.
and yes, I think having family built communities where everyone is enjoying themslves is much better than people screaming about aimbots and swearing.
If the honest answer is "well don't play then" that's the answer. People won't and you won't have anybody left to fight against.
Re: Patch Notes 28/05/2021
Good patch. I support the decision not to support Nerfed Buttons anymore.
This game has already way to many add ons. A standard UI with a limited amount of add ons should be the goal from my perspective. I like the idea when we all would use a revamped UI version with some addons, enough to play the game on a comfortable level.
What addons do: They change the nature of the game on some level. For example, technically Buffhead can be used like a wallhack. You can track guard on target and it will display it even when you don't have a line of sight.
This game has already way to many add ons. A standard UI with a limited amount of add ons should be the goal from my perspective. I like the idea when we all would use a revamped UI version with some addons, enough to play the game on a comfortable level.
What addons do: They change the nature of the game on some level. For example, technically Buffhead can be used like a wallhack. You can track guard on target and it will display it even when you don't have a line of sight.
Re: Patch Notes 28/05/2021
CountTalabecland wrote: ↑Sun May 30, 2021 11:58 am Glad NB is gone. Lol at ppl saying that they needed it to play IB. Its really not that hard.
Yea, I really don't get the whole "I need it to play my Ironbreaker " thing. I've never used Nerfedbuttons and I get along just fine on my Dwarf. Actually now that I think about it, my rotations on the Ironbreaker are simpler than the ones I use on the Chosen. Maybe I should be arguing to bring Nerfedbuttons back so I can make things easier on the Chosen?!?
Nah...
Thargrimm - Chosen 40/88
Thargrimmm - Ironbreaker 40/80
Re: Patch Notes 28/05/2021
I do not quite agree. I should probably mention that i believe that sane people would use NB for their dmg rotations not hard cc/big cooldowns(Granted some people do it and look dumb) and that while i don't like the idea of sequencers, in that they function to minimise human error, under pressure. There is nothing inherently wrong with them.steelblade93 wrote: ↑Mon May 31, 2021 3:52 pmYou know perfectly well it doesnt equate to the same thing.Parallell86 wrote: ↑Mon May 31, 2021 3:43 pm Is it allowed to use aimbot in counter strike just because youre **** 11 years old?
Is it allowed because its your **** girlfriend?
If its not for you, dont play it.
It isn't an "aimbot" and this isnt "counter strike"
If you wanted a better comparsion of what NB would be like in somehting like counter-strike, it could helpfully reload your gun after every shot wether you wanted to or not. That's kinda what it's like on this.
The fact that you can't articulate a line without swearing really does show something, perhaps that we should have more sensible discussions.
and yes, I think having family built communities where everyone is enjoying themslves is much better than people screaming about aimbots and swearing.
If the honest answer is "well don't play then" that's the answer. People won't and you won't have anybody left to fight against.
Problem arises, in the cases of conditionals, which directly influence what spells it feeds into your rotations based on preset conditions, where it should be down to your own judgement and execution. That's where the player's micro-mechanical skill shines through, in the mmo-rpg genere, for the most part. Like aiming is in FPS games. And it invariably allows you to focus your attention onto other things like positioning, while knowing that the good ol' reliable sequence has your back, in terms of general rotation to the extent that it can adjust the rotation for you. If you feel like Blackguards have too many buttons Chosen are prefectly servicable. Dark Rites DoKs can still be perfectly passable on the button budget of Essence Lash, Patch Wounds and Khaine's Embrace.
For the sake of discussion, what degree of automation do you think is acceptable?
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Re: Patch Notes 28/05/2021
Same story. Conditional checking or sequences, they're there mostly to minimize the in combat cognitive load. And so woud an addon that changes all the different guard buff icons to the same one. Not saying it's good or bad, just that it is what it is.sighy wrote: ↑Mon May 31, 2021 5:11 pm and that while i don't like the idea of sequencers, in that they function to minimise human error, under pressure. There is nothing inherently wrong with them.
Problem arises, in the cases of conditionals, which directly influence what spells it feeds into your rotations based on preset conditions, where it should be down to your own judgement and execution.
- zarlemagne
- Posts: 41
Re: Patch Notes 28/05/2021
I'm an old codger, I need as much help as possible to "minimize my cognitive load"Evilest wrote: ↑Mon May 31, 2021 5:22 pmSame story. Conditional checking or sequences, they're there mostly to minimize the in combat cognitive load. And so woud an addon that changes all the different guard buff icons to the same one. Not saying it's good or bad, just that it is what it is.sighy wrote: ↑Mon May 31, 2021 5:11 pm and that while i don't like the idea of sequencers, in that they function to minimise human error, under pressure. There is nothing inherently wrong with them.
Problem arises, in the cases of conditionals, which directly influence what spells it feeds into your rotations based on preset conditions, where it should be down to your own judgement and execution.
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