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Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 7:26 am
by ReturnOfReckoning
Highlights
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Live Event: A Stronghold Saga - Part 2 - Blood in the Water

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War is everywhere, and the dwarfs are no strangers to struggle. The greenskin host has dared to assault the hold of Barak Varr where the dwarfs mount a fierce resistance. In reprisal the dwarfs strike back at greenskin holdings in the Marshes of Madness. Join your realm as the Black Gulf turns red with the blood of the fallen.

The struggle over Barak Varr and the Marshes of Madness requires your aid. Enter the fray and shed the blood of the enemies.

Speak to your Live Event herald to begin.

- This event will run for the whole of the Stronghold Saga. The Stronghold Saga will run until at least October.


Weekend Warfront: Battlemarsh

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Things have degenerated in the Marshes of Madness. As both sides struggle for dominance of the crucial battlefield, unable to establish control, veterans of the battles at the ruins of Mourkain conflict return to the site to once again take up arms for the cause. The heroes of Order and the champions of Destruction have but one goal: take control of the Mourkain Temple, once and for all!

This weekend Battlemarsh will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Mourkain Temple scenario, and extra rewards from completing the event tasks.

Complete all tasks to earn the title "Marshreaper".



Content
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Quests

Greenskin Chapter 19
- Great Green Mushroom: This quest line has been corrected and the rewards have been added



Tickets
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[19362] The NPC is once again attackable
[14299] You now have to use Boldug's Helm near the magma pool
[14303] The quest markers have been corrected
[14298] The quest marker now displays both objectives
[14304] The different Valayan Dwarf Spirits present during the first stage of the PQ now count toward the quest

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 7:32 am
by MaxHayman
Small patch this week guys but we are still working hard on things for the future :)

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 7:46 am
by wonshot
Thanks for the time and efforts, and the kill objectives seem to be reduced this time around for the live event. wonderful!

If the focus is more on bugfixing while polishing and building future content, here is the reminder that sovecloak apperences are still bugged for all other players than yourself. if you have sove cloak equipped but shown as something else, only you will see the alternate apperance. on bug tracker since feb :P
#fasionhammer

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 9:26 am
by ravezaar
Tnx for the patch and I guess u cant give us a hint on what u working or ? RvR - PvP -PvE ?

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 11:08 am
by Kpi
the Ape is back!!! :D

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 11:10 am
by Brakh
Are you sure that renown gains for locks are working as intended? It is about 1/3 what is used to be.

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 11:13 am
by Acidic
MaxHayman wrote: Fri Aug 06, 2021 7:32 am Small patch this week guys but we are still working hard on things for the future :)
Scared and excited :)

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 12:11 pm
by Albais
Thank you for all the work that went into implementing the dwarf vs. greenskin event! It is one of my most favourite things to do when I get to log in. I especially like the riddles. In my opinion, they are very well integrated into the stories of the zones and the Warhammer Fantasy lore. Trying to uncover their meaning is a lot of fun and leads to cool new discoveries while exploring.

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 1:02 pm
by Grious
So does the beginning of part 2 mean that part 1 is no longer available or is every part going to run until the end of the overall event?

Re: Patch Notes 06/08/2021

Posted: Fri Aug 06, 2021 1:13 pm
by ravezaar
was still there when I logged in