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Patch Notes 04/11/2021

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CountTalabecland
Posts: 903

Re: Patch Notes 04/11/2021

Post#51 » Fri Nov 05, 2021 1:37 am

Good changes, wish SW has been changed much earlier. RDPS have no place on Order. SW spam was good at fort defense and an absolute blight on the realm everywhere else.


Also, words can't express how happy the stupid snare puddles getting nerfed makes me.
Brynnoth Goldenbeard (40/75) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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havartii
Posts: 374

Re: Patch Notes 04/11/2021

Post#52 » Fri Nov 05, 2021 1:59 am

The change is quite substantial to puddles. The radius feels tiny now. It's ok for Tanks with massive armor stats to have slows and cripples .. but not a light armored healer thats been nerfed a lot lately . More nerfs to survivability.. Is time for another break.. didn't think it could get any worse.. GG
Last edited by havartii on Fri Nov 05, 2021 2:33 am, edited 1 time in total.

havartii
Posts: 374

Re: Patch Notes 04/11/2021

Post#53 » Fri Nov 05, 2021 2:01 am

@Sulorie please direct me to the buffs page..Huggs

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Panzer80
Posts: 29

Re: Patch Notes 04/11/2021

Post#54 » Fri Nov 05, 2021 2:12 am

Thanks for the updates. I whole heartedly agree with them!

havartii
Posts: 374

Re: Patch Notes 04/11/2021

Post#55 » Fri Nov 05, 2021 2:30 am

5 order toons 1 destro (prolly to def all nerfs as good on destro side) seems right

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phononHYPE
Posts: 557

Re: Patch Notes 04/11/2021

Post#56 » Fri Nov 05, 2021 4:13 am

My choppa likes the 2h parry strike-thru, but my shaman is wondering if the 2h staff gets it too! MELEE SHAMAN!

Rest seems, on the right track, if not a bit overly done in some things. Perhaps puddle sizes could have been more 17' as mentioned above as a good middle ground, or BHA lose the stacks but ... idk, SW tough to balance.
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Kheriell
Posts: 26

Re: Patch Notes 04/11/2021

Post#57 » Fri Nov 05, 2021 4:25 am

dalen wrote:
Thu Nov 04, 2021 5:37 pm
Morradin wrote:
Thu Nov 04, 2021 5:26 pm
With BHA going back to single dot (THANK YOU) ... will its range be reverted to what it was too? Or is it still reduced to 65 feet?
It is 100ft by default, or 65ft if you slot the Split Arrows tactic.
Split Arrow doesn't decrease range, only decrease dmg ... BhA is 100 ft, with or without Split Arrow now

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Acidic
Posts: 1890
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Re: Patch Notes 04/11/2021

Post#58 » Fri Nov 05, 2021 8:09 am

Interesting change on morals, will be interesting to see what effect that has, good change as if nothing else it has the chance to change things up.
Slow puddles were getting too common, but also interesting to see the result.

Personally sad there was nothing on slayer/chopper balance and also SM /BO balance

But good to see patches coming out and things moving (even if not sure where it moves to)

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Ashoris
Posts: 161

Re: Patch Notes 04/11/2021

Post#59 » Fri Nov 05, 2021 9:34 am

Hi,

would it not be fair to remove the "custom" stance requirement from Broadhead arrow now because all the rest is back in line to the original state ?
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dalen
Developer
Posts: 504

Re: Patch Notes 04/11/2021

Post#60 » Fri Nov 05, 2021 9:39 am

Ashoris wrote:
Fri Nov 05, 2021 9:34 am
Hi,

would it not be fair to remove the "custom" stance requirement from Broadhead arrow now because all the rest is back in line to the original state ?
In the original state an assault SW wouldn't have had 100ft range on BHA, and also wouldn't have had access to Glass Arrow or Acid Arrow.

In Assault Stance you still have a fair few ranged abilities. But just like Marauders, the SW was never meant to be played in just a single stance 100% of the time.
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