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Patch Notes 19/12/2021

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Caduceus
Posts: 653

Re: Patch Notes 19/12/2021

Post#21 » Mon Dec 20, 2021 6:33 pm

The shape of LotD is still a bit unclear to me, as I haven't had the chance to play it on live.

Will LotD only be open during certain times, or will the RvR be active only at certain times?

Like will it be possible to explore and do the PvE content once it's released at any time or only during certain time slots?
"I watched a snail crawl along the edge of a straight razor. That's my dream; that's my nightmare. Crawling, slithering, along the edge of a straight razor... and surviving." - Colonel Walter E. Kurtz

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Morradin
Posts: 218

Re: Patch Notes 19/12/2021

Post#22 » Mon Dec 20, 2021 8:30 pm

pvprangergod wrote: Mon Dec 20, 2021 3:34 pm Siege weapons on the battle objectives that can dismount entire warbands would be good. Might have to alter the single target cannons to inflict AOE dmg because the current aoe cannons are notoriously hard to aim with, since they can sometimes fire through walls and don't always let you see where you are aiming.
Aoe cannon are meant to fire over walls, cliffs, rocks, trees... only a roof can stop dmg from AoE artillery.

BackIn2021OldPlanB
Posts: 32

Re: Patch Notes 19/12/2021

Post#23 » Mon Dec 20, 2021 10:08 pm

Hopefully it's not against the rules to mentione here, but it seems this last patch caused some bugs. If it's the wrong place to post it here, just delete/ignore my post please.

Bug is reported https://github.com/WarEmu/WarBugs/issues/19690 and confirmed by some other players to who i had a chance to talk to ingame.
Runmasta, RP RR83, full SOV/WAR/FORT...
START@LVL1: 26.4.2021
RETIREMENT@RR80: 11.7.2021
QUIT@RR83: 3.9.2021

Blaziken
Posts: 4

Re: Patch Notes 19/12/2021

Post#24 » Tue Dec 21, 2021 4:31 pm

good boi

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