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Patch Notes 18/05/2022

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crazyturkmee
Posts: 20

Re: Patch Notes 18/05/2022

Post#31 » Wed May 18, 2022 12:54 pm

Game is unplayable now. Thank you!

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uanaka
Posts: 214

Re: Patch Notes 18/05/2022

Post#32 » Wed May 18, 2022 1:09 pm

Not to beat a dead horse, but GCD changes really do feel bleh. My understanding has always been it was a 1.5s GCD, but the "1.15s GCD" was the input buffer that allowed us to "queue" up the next ability giving us a window between 1.15-1.5s. Now it feels like we have to hit exactly 1.5s to activate the next skill and it feels terribly clunky and rigid.

As always, appreciate the work, but I feel this change missed the mark more than intended unfortunately.

rejndjer
Suspended
Posts: 431

Re: Patch Notes 18/05/2022

Post#33 » Wed May 18, 2022 1:11 pm

eh gcd change not as bad as one currency :D

nurse3766
Posts: 16

Re: Patch Notes 18/05/2022

Post#34 » Wed May 18, 2022 1:13 pm

as of 912 am est rams still broken 4th seige attempt 4th broke ram that i know of

nurse3766
Posts: 16

Re: Patch Notes 18/05/2022

Post#35 » Wed May 18, 2022 1:21 pm

dalen wrote: Wed May 18, 2022 11:16 am Reverting the AP change for now, not working as intended. Will try to make a better fix for next patch.

Old AP code is kind of wrong as well, but better the devil you know for now.
as of 912 am est rams still broken 4th seige attempt 4th broke ram that i know of

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s0und
Posts: 30

Re: Patch Notes 18/05/2022

Post#36 » Wed May 18, 2022 1:22 pm

Sinisterror wrote: Wed May 18, 2022 10:15 am Real GCD was 1.15 - 1.5 seconds. Not sure if this worked like this "If you use skill at 1,15 seconds it will fire but if you dont use it pretty close to 1.15 sec then it is 1.5 GCD" There used to be hard cap 1.5 sec GCD in RoR but it was removed because it caused big issues. And if Client lets you use ability at 1.15 sec i dont think this change is good. It feels that game is getting more and more simple in a way.
Yes it removes the tactical part of it which is a very large part of the game. As an example It's how i get killingblows on the AM by stacking 1 quick finisher over a long cast ability with the slightly shorter CD if that makes any sense
Clastic
Terrible
Trouty

and many, many more :mrgreen:

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geraldtarrant
Posts: 254

Re: Patch Notes 18/05/2022

Post#37 » Wed May 18, 2022 1:25 pm

After GCD change playing game feels very clunky. Really bad change, should be reverted asap.
Muschroom / Gloom / Iznoogood
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Nr1 Sorc Preaseason1 Solo, Nr1 Sorc Season3 Group

kolybri
Posts: 13

Re: Patch Notes 18/05/2022

Post#38 » Wed May 18, 2022 1:28 pm

I never post on the forum as you can see, but man, what is this?
What people feed you information that you act on?
Why did we need this change?
Is there transparency?

After healer hot'ed group he can start doing it again, nice

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Kpi
Posts: 517

Re: Patch Notes 18/05/2022

Post#39 » Wed May 18, 2022 1:33 pm

If the new GCD prevent the ionsta kill from RDPS class, i think is a good patch. I need try it a bit more :)
Spoiler:
Kpihuss -- WP 88
Kpithrogrim -- IB 83
Kpigaragrim -- Slayer 81
Kpikossar -- SW 77
Kpirmedes -- RP 68+
Kpiboris -- KOTBS 65+

nurse3766
Posts: 16

Re: Patch Notes 18/05/2022

Post#40 » Wed May 18, 2022 1:36 pm

so many commenting w/o playing. FYI go play for 10 min first then come back. this broke abilities, potions and rams.......but yeah its a good thing

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