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Patch Notes 18/05/2022

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Kenshiken
Posts: 84

Re: Patch Notes 18/05/2022

Post#91 » Wed May 18, 2022 11:07 pm

My only question would be:

Does this change have approval of Max or Wargrim? (or both)
Because it's a pretty big gameplay\balance change

Something tells me, that it's not

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Morradin
Posts: 140

Re: Patch Notes 18/05/2022

Post#92 » Thu May 19, 2022 12:47 am

I played.
And it really is very clunky. Can I get used to it, and get back to form? Yes. Like making HoT posts desirable now. Like making kiting self healing AM/Shamie now nearly IMPOSSIBLE to kill. But what I ask is this; Do we want a slowed up MMO that makes each fight into a champion chess match with lots of thinking and time to use your next ability?

I prefer quick kills. LOVE quick kills. Mine or theirs it does not matter. Please Revert!

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Brutinho
Posts: 164

Re: Patch Notes 18/05/2022

Post#93 » Thu May 19, 2022 1:12 am

aa91837 wrote:
Wed May 18, 2022 3:03 pm
great balance decision, as always.

but why stop with 1.5 sec gcd? let's try 2 sec
Come on ... 2 sec GCD ... you gotta think big here; turn based combat, that's the future right there!
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MedV
Posts: 249

Re: Patch Notes 18/05/2022

Post#94 » Thu May 19, 2022 2:12 am

Horrible change... please listen to the above 10 pages of people disagreeing.
The game feels much worse to play. Is this feel gamebreaking, No. Does it make me enjoy the game as much, yes.
REVERT - Dont die on a hill no one cared about or complained about prior. Why cant we stop working on stuff no one cares about and leave game as is with some changes that people actually want. Who was the person in the back office thinking this was the change everyone was waiting for.
The King.

Shogun4138
Posts: 102

Re: Patch Notes 18/05/2022

Post#95 » Thu May 19, 2022 2:40 am

When is this reverting back?
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hammersaw
Posts: 4

Re: Patch Notes 18/05/2022

Post#96 » Thu May 19, 2022 3:02 am

Good job, patch goes in and pop is 212... working as intended.........

Maphyr
Posts: 48

Re: Patch Notes 18/05/2022

Post#97 » Thu May 19, 2022 3:34 am

Feels like the devs got together and said "How can we kill off the rest of our player base?" and then they came up with this patch.

Panel
Posts: 50

Re: Patch Notes 18/05/2022

Post#98 » Thu May 19, 2022 3:45 am

It may be time to remember the old maxim "If it aint broke don't fix it" :D

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normanis
Posts: 1020
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Re: Patch Notes 18/05/2022

Post#99 » Thu May 19, 2022 4:17 am

i dont complain was testing yesterday and its playable.
offc there is some bugs what need to be fixed (sm) in next hotfix. byt atleast its playable and nomore 1shot ppl.(1 rotation)
As is has often been said this is RoR not live and as such it’s not a basis for change / buff / nerf (not my words)

Radoga
Posts: 13

Re: Patch Notes 18/05/2022

Post#100 » Thu May 19, 2022 5:16 am

Hello, please correct Black Orc AOE skills "Big Swing" and "WAAAAAAAGH" now is necessary to select target , but both are AOE! Why you change it???? Stil AOE and necessity to target!? Is tottaly non practical for use. If you need to nerf it OK (crying ordo), but do no change basic mechanizm developed by more clever ppl like you...damit helll

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