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Patch Notes 27/06/2024

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Hazmy
Community Management
Posts: 302

Re: Patch Notes 27/06/2024

Post#11 » Thu Jun 27, 2024 6:04 pm

reyaloran wrote: Thu Jun 27, 2024 5:42 pm After looking over the new shields I noticed that several of them are currently impossible. Will we get a way to progress on getting these shields in the mean time until things like BE and CH22 come back or are these staying impossible until then?

Chapter 22 is already being worked on, there is no ETA on its release but hopefully not too long now :mrgreen:

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Culexus
Posts: 141

Re: Patch Notes 27/06/2024

Post#12 » Sat Jun 29, 2024 11:24 am

Just want to give props for the PvE quest part of the live event. The multiple choices to make during it actually got me to read the text for once, which got me engaged with the actual story behind the quests instead of just reading what to do and accepting.

It'd be great to get more quests like this in the future as it's nice to just log in and do a bit of solo PvE now and again.
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shoelessHN
Posts: 227

Re: Patch Notes 27/06/2024

Post#13 » Sat Jun 29, 2024 3:14 pm

If you're fixing OP npc mobs you may want to look at AM & Shaman npcs. They're easily the most deadly npcs in the game.

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anarchypark
Posts: 2084

Re: Patch Notes 27/06/2024

Post#14 » Mon Jul 01, 2024 3:05 am

On my Knight and BW, I did a lot of item swaps from the bank for fashion hammer purposes around the time of the bank bug.
Some gear was changed, and some was duplicated, though it's minor.

The Knight's Redeye Cape turned into a Beastlord Cape ( probably ), so now I have two Beastlord Capes.
The BW, a few Redeye pieces are duplicated. not sure it's something changed or filled empty slots.
Additionally, my guild bank has two duplicated IB shields, which I swapped a few times. it's green HV drop, no big deal.

i'm not asking fix, just letting u know.
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ekalime
Developer
Posts: 220

Re: Patch Notes 27/06/2024

Post#15 » Mon Jul 08, 2024 5:24 pm

Culexus wrote: Sat Jun 29, 2024 11:24 am Just want to give props for the PvE quest part of the live event. The multiple choices to make during it actually got me to read the text for once, which got me engaged with the actual story behind the quests instead of just reading what to do and accepting.

It'd be great to get more quests like this in the future as it's nice to just log in and do a bit of solo PvE now and again.
I am working on more, but weaving the tapestry that is a multiple-choice story takes quite a bit of time. Linear quests are easier to write, but as you said, players tend to skip the text and skip to reading the task and clicking accept. Happy to hear you enjoyed it :)

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