Are you not constantly complaining in region chat about people interfering with your 1v1 fights and denying you solo kills in Open RvR?jafh123 wrote: ↑Tue Sep 10, 2024 10:12 amhttps://wiki.returnofreckoning.com/Public_QuestsCyunUnderis wrote: ↑Tue Sep 10, 2024 8:20 amI know that this is called a public quest, but before AR, GMs could take action against leechers.Brizio wrote: ↑Mon Sep 09, 2024 5:30 pm
I honestly dont care. No issue at all. Let the pug leaches and empower solo players. There are more important issues to be dealt with in my opinion.
Since its apparently different Devs that handle pve, we have Dungeons that are pretty much tharsh mobs and easy bosses. Bring Lost Vale to reward Onslaught on the same model.
This is content intended for 24 players, as specified by the team, so having solo players who come and try to steal loot or even prevent players from succeeding in the PQ could be considered harassment (see the Code of Conduct) if the 24 players ask players outside the WB to leave.
It is not normal that players who take the time to organize themselves to do this content are punished by selfish players (especially if they come to brag afterwards on Discord about having had a gold bag). I understand that we have every type of players but again, and this is totally the same with the Weekly SC rent about premade, if you want to participate in content that is aimed at a certain group/format of players, that's up to you to adapt, not the game.
A solution that could delight everyone, failing to have the PQ 22 instanced, would be to give a currency for each participant in the last phase. This currency could then be exchanged with a vendor to have a piece of Onslaught's armor, a box of talismans, ...
In this way, everyone could participate and be rewarded, from the moment the public quest is completed.
Myself I have tended to leave you to it if I can see you don't need any help. But maybe I should just toss an axe as I run past - I mean, the game allows me to, right?