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Patch Notes 28/11/2024

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Vaul
Posts: 350

Re: Patch Notes 28/11/2024

Post#41 » Sat Nov 30, 2024 12:05 pm

Just checking I didn't misread. This event main item reward is only for damage, no tank or healer version to choose from??
Deadlakes (Marauder)
Shoreditch (Zealot)
Vhannos (Chosen)

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ShadowWar
Posts: 150

Re: Patch Notes 28/11/2024

Post#42 » Sat Nov 30, 2024 12:40 pm

Alubert wrote: Fri Nov 29, 2024 1:19 pm Devs you have to be careful with such ideas because as you can see it falls on different ground. Give a finger and they will take your whole hand.
I can't think of a single non-sport, competitive video game that doesn't have a comeback mechanic of some kind.

- Classics like Mario-Kart has specials only if I blast place and limits what you get in first.
- DotA2 has things like increased gold for kills, tower defense return, and a lot more
- Any game ever with a super meter
- etc...

As long as both sides have access to the mechanic, I have zero issues with them swinging to the fences to see what works.

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georgehabadasher
Posts: 188

Re: Patch Notes 28/11/2024

Post#43 » Sat Nov 30, 2024 12:40 pm

Rubius wrote: Fri Nov 29, 2024 10:50 pm
Nameless wrote: Fri Nov 29, 2024 5:28 pm I enter into the rvr zone with biss dps class, move to enemy wc and suicide on guards multiple times. Then change zone and explode someone. For that someone this dont feel fair and right. So yea
Guards, Fall Damage, dying in PvE, etc, will not trigger the Vengeance-Driven buff.

We're sure players will find some way to be sneaky, but we've designed it specifically with this in mind.

If you do encounter any ways to rack up stacks that don't involve dying to enemy players, please let us know via a private ticket on the Bugtracker in the meantime!
Not to mention dying to guards 20+ times so you can get +25% mainstat for one kill isn't exactly gamebreaking...

Han
Posts: 26

Re: Patch Notes 28/11/2024

Post#44 » Sat Nov 30, 2024 5:25 pm

can we get more details about the zone contribution ? no matter what i do (heal/dps/whatever in 4hour wb /w 800 kills) the "current pool" stays at 10% and in the end i get crap rewards ? how can we exactly calculate the contribution ?

does this make the addon "RvRContribution" useless now ?

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Natherul
Developer
Posts: 3199
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Re: Patch Notes 28/11/2024

Post#45 » Sat Nov 30, 2024 8:13 pm

we are aware of issues with victory points not being generated as it should and are working on trying to solve them

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georgehabadasher
Posts: 188

Re: Patch Notes 28/11/2024

Post#46 » Sun Dec 01, 2024 12:06 am

Natherul wrote: Sat Nov 30, 2024 8:13 pm we are aware of issues with victory points not being generated as it should and are working on trying to solve them
Appreciate the hard work!

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ravezaar
Posts: 571

Re: Patch Notes 28/11/2024

Post#47 » Sun Dec 01, 2024 12:01 pm

Were is the WS revert ? Still pointless to play Mdps
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

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Kenshiken
Posts: 91

Re: Patch Notes 28/11/2024

Post#48 » Sun Dec 01, 2024 1:36 pm

Why there is no Lotd dungeon and new sets yet?

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lemao
Posts: 333

Re: Patch Notes 28/11/2024

Post#49 » Sun Dec 01, 2024 2:38 pm

ravezaar wrote: Sun Dec 01, 2024 12:01 pm Were is the WS revert ? Still pointless to play Mdps
Not pointless at all.
Maybe only for you

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ravezaar
Posts: 571

Re: Patch Notes 28/11/2024

Post#50 » Sun Dec 01, 2024 8:08 pm

lemao wrote: Sun Dec 01, 2024 2:38 pm
ravezaar wrote: Sun Dec 01, 2024 12:01 pm Were is the WS revert ? Still pointless to play Mdps
Not pointless at all.
Maybe only for you
I assume the rdps has spoken lol
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

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