My name is Hateborne and I am a Linux junkie. I was recently involved heavily with a EQEMU community. My primary contributions were with Perl and SQL, C++ as needed for extra features/exports or correcting minor issues (such as logic errors or oversights in flow). I am no Software Engineer, but I am proficient enough for fairly complex C++ with debugging of live instances as needed. Currently, working for a hosting company as Linux Support Engineer II which requires Linux Sysadmin work, scripting as needed, database support, and (rarely) hardware debugging.
I can be reached through forums (I think?) or email at [email protected]! Looking forward to assisting in bringing this out of alpha!
Help us with developing new features or fix up existing ones. This is the place to apply. C# for game engine, C++ for tools.
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