I bet on damage resolution method.
It has been changed several times and, for me, lags got worse since then.
- Toughness rework
- Absorbtion rework
- Guard rework (it's linked, it has been reverted lately)
- HTL rework (linked too, now game checks relative positions)
Each time something is added to this list, I expect more lags.
I have no real proof about this but that's what I've observed during my own gaming exeprience.
Absurd lagspikes vs Destro lagbombs
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