Witch Hunter 1 vs all
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Re: Witch Hunter 1 vs all
nice video as always byt i have feeling wh parry is next on nerf list after rampage.
"Iron Within, Iron Without!"
Re: Witch Hunter 1 vs all
Thats 3s without AA, in the same timeframe you could have used at least 1 skill, 2+1 AA hit and 2 absolution (with 2 accusations each), for far greater burst.
TbP is only useful because you can stay out of melee reach while channeling it, not because of the dps it gives (300x5 + 2 bullet procs are far from being OP, check Ruthless Assault on your side).
Re: Witch Hunter 1 vs all
TbP with one accusation will still heal the WH once every 2 GCD's when using bullets of purity heal tactic. So as a dmg dealer, yes, you can do better, but as a way to heal out of melee range and come back with another finisher for big damage ... it rocks. And WE having nothing to counter it.Fenris78 wrote: ↑Mon Nov 22, 2021 12:58 pmThats 3s without AA, in the same timeframe you could have used at least 1 skill, 2+1 AA hit and 2 absolution (with 2 accusations each), for far greater burst.
TbP is only useful because you can stay out of melee reach while channeling it, not because of the dps it gives (300x5 + 2 bullet procs are far from being OP, check Ruthless Assault on your side).
YES I KNOW...WE has things WH does not. I play both!
Re: Witch Hunter 1 vs all
because someone seen on life that wich has proc from tactics so he whanted it here. i also saw rampage on live so its stays in ror.Whyumadbro wrote: ↑Mon Nov 22, 2021 3:18 pmmore order nerfs? WE one of the best dd´s on destro and wh´s place....yeah u guess it
"Iron Within, Iron Without!"
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Re: Witch Hunter 1 vs all
nice Video.
Regarding the OPness of some classes who fits very well with regen builds/Items and have some nice avoidence skills as well....it all makes me wonder why we not ask: "Did it realy make fun to play RoR if this OPness exists?"
For me...no...i get pi ss ed if I have to fight somebody like this...Iam playing Destro and If I see some well known AM DD`s, some Slayers, WHs or Second with his regen builds....I refuse to fight them cause its better to log off and play some other games....cause I want some more or less equal fights where we see that skill of player and handling of there class is the winner, not the (OP) class, gear/RR or some reggen stuff....
We have alot of Imbalance in RoR. And this kills the fun we all should have to play this game.
I love RoR and play it since many years, but in all this years, we have seen soooo many stupid class "balances" or "gear development" that I have to say.....no, it dosent make fun to see this or to fight this...and its not that I say "they cant play there toon" ...no...soem of them are realy good....its cause I see some RR80+ with RR80+ equip/gear AND the OP Classes and Skills they have on top of there level....that make me switch off RoR for having a good time elsewhere...
Balance is recommended to make us have fun to play. The scissor between RR+Gear+OP class cause of some skills is tooo much to take sometimes and also this is mentioned in some posts that this make people leave and new player not getting in..
Sometimes is less more. For my personal feeling, we dont need a RR or Item spiral to have fun to fight each other. But it kills my fun if I have no chance from the start...
Just my 2 Cent.
Regarding the OPness of some classes who fits very well with regen builds/Items and have some nice avoidence skills as well....it all makes me wonder why we not ask: "Did it realy make fun to play RoR if this OPness exists?"
For me...no...i get pi ss ed if I have to fight somebody like this...Iam playing Destro and If I see some well known AM DD`s, some Slayers, WHs or Second with his regen builds....I refuse to fight them cause its better to log off and play some other games....cause I want some more or less equal fights where we see that skill of player and handling of there class is the winner, not the (OP) class, gear/RR or some reggen stuff....
We have alot of Imbalance in RoR. And this kills the fun we all should have to play this game.
I love RoR and play it since many years, but in all this years, we have seen soooo many stupid class "balances" or "gear development" that I have to say.....no, it dosent make fun to see this or to fight this...and its not that I say "they cant play there toon" ...no...soem of them are realy good....its cause I see some RR80+ with RR80+ equip/gear AND the OP Classes and Skills they have on top of there level....that make me switch off RoR for having a good time elsewhere...
Balance is recommended to make us have fun to play. The scissor between RR+Gear+OP class cause of some skills is tooo much to take sometimes and also this is mentioned in some posts that this make people leave and new player not getting in..
Sometimes is less more. For my personal feeling, we dont need a RR or Item spiral to have fun to fight each other. But it kills my fun if I have no chance from the start...
Just my 2 Cent.
Re: Witch Hunter 1 vs all
thx bro, yes i think that would be the right nerf, but besides wh there are also many classes that need balance
it still seems to me that WB of 600 + dmg which works on daggers from which it is impossible to defend against it is still stronger)
you are certainly right, but still very far from the truth, TBP in many situations will be much more useful, but it is second only in burst damageFenris78 wrote: ↑Mon Nov 22, 2021 12:58 pm Thats 3s without AA, in the same timeframe you could have used at least 1 skill, 2+1 AA hit and 2 absolution (with 2 accusations each), for far greater burst.
TbP is only useful because you can stay out of melee reach while channeling it, not because of the dps it gives (300x5 + 2 bullet procs are far from being OP, check Ruthless Assault on your side).
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
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