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Engineer AA stuff

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Posts: 966

Re: Engineer AA stuff

Post#21 » Tue Feb 13, 2024 1:50 pm

Pahakukka wrote: Tue Feb 13, 2024 12:32 pm
Scottx125 wrote: Mon Feb 12, 2024 4:18 pm
Pahakukka wrote: Sat Feb 10, 2024 7:39 pm i tired fort, but only with some added AA from gear. the dmg fell off too much for me to it to be viable. With some added AA speed and good proc it might be different story.
Most importantly i would need to learn how to kite stuff properly and see where I'm going while doing it :D. years of def spec has left its mark in that department.
Primarily to ensure uptime of the 4 piece TRI.
Valid point, i did swap masterful aim to coordinated fire so My BS is softcapped only with proc up. 15%flat increase was worth it tho.
Yeah. Crit isn't super needed as you're gonna hit like a truck anyway. And you don't have anything that procs but I think you can get about 30% which is still decent. Plus softcapped with the Tri set buff and on your target you negate 130 as well. So its essentially a 260 Bs buff. The trick to the Tri set imo is you want the buff applied before any of your big abilities. So at 1.5s and applying your 2 dots that's 4 hits giving a 60% chance. Once the ball is rolling it should be up non-stop.
Last edited by Scottx125 on Wed Feb 14, 2024 5:09 am, edited 1 time in total.
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Re: Engineer AA stuff

Post#22 » Tue Feb 13, 2024 10:40 pm

Nice video. I'm having lots of fun playing as engi as well and your video gave me good insights about how to play with this class. Besides I'm playing as grenadier build, I wanna go sniper in the future when I have better equip.

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Re: Engineer AA stuff

Post#23 » Wed Feb 14, 2024 1:43 pm

booo, why just AA and not AAA?!

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Re: Engineer AA stuff

Post#24 » Wed Feb 14, 2024 5:29 pm

crystl32 wrote: Wed Feb 14, 2024 1:43 pm booo, why just AA and not AAA?!
Need to leave room for improvement
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