Recent Topics

Ads

Death is not always the worst fate...

Feel like burning like a bright wizard? Being as green as a gobbo? Robust like an Ironbreaker? Bloodthirsty like a witch elf? Feel free to speak as them here.
Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
korwrath
Posts: 34

Death is not always the worst fate...

Post#1 » Wed Dec 06, 2017 9:39 pm

"Death is not always the worst fate you can experience." The raspy voice hissed out at the recently gathered slaves. "In time you will beg for death, you will grow envious of those that are weaker and fall to its embrace so easily, but let me assure you,
you will live on for quite some time, and I promise you that you will hate every moment of it from now on
." Hisses of laughter like hundreds of vipers whispered out from the cruelly gathered corsairs.

Druchii corsairs, well known and even more so feared as coastal raiders, pirates and masters of the open seas. This group was no exception, all clad in short kheitans of treated Lothern asur (what better materials then those sea guards), fine coats of mail and cloaked in sea dragon hide. The very model of what one could come to expect of such kind.

They ventured out from the Land of Chill during the warmer months, and spent that season doing what they did best, raiding, razing, pillaging and slaving. Each corsair was allowed to keep one tenth of all the plunder they had gotten, though most, if not all, would smuggle in more then that for their own selfs. Though some nations that were raided yielded different spoils: The lands of the men were often ripe with slave fodder and a few riches to gain, the lands of Ulthuan gave up more treasures, but fewer slaves yet such slaves and riches were worth more on the markets, but not forgetting the rarest of slaves the stunted folk of the dawi. Prized for the craftsmenship they brought as well as the love of riches as well. Few could equal them but corsairs rarely, if ever would venture that far inland to raid a dwarf settlement. There were exceptions of course, all races did have them.

Fates on the seas were often fickle and cruel, the druchii adapted to such climes, giving many offerings to 'the dragons below' as well as Mathlann sea spirits and the like. But the Seas are not the only hazard one would be a fool to not look up to the uncaring skies. And when one draws close to the city of Karond Kar, one has to give offerings to the dreaded harpies of that place before they can off load a quota of cargo and slaves for passage into the inner sea.

The writing quill stops its scratching upon the fine vellum parchment, the writer looks up from his work, eyes narrowed slightly in annoyance at the intruder in his doorway.

"What is it now, Vathos?"

"Dread Lord, we are approaching the Tower of Despair We've selected a suitable bit of meat from the cargo for the harpies."

"Good, see to it personally, I'm busy with my writings here."

Vathos gave a well practiced bow and left without another word. The Dread Lord dipped his quill into the blood-ink pot and continued writing for a moment, then his eyes closed as if in rapture as blood chilling screaming echoes across the deck and into his cabin, it did sound like there was quite a bit of life to this harvest and it did carry on long after most would have seemingly ran out of air within their lungs, but as he often noted the lesser races often had many surprises that never ceased to amaze him, in the minor way one looks at an ant for a moment before stepping on it. He did eventually open his eyes once the screaming trailed off into a wet gurgling sound and the corsair crew exchanged coin after having wagered on how long the slave would last.

Fates indeed were cruel and druchii loved cruelty.
Korwrath Soulscourge - 40 Chosen Warlord of the Tribes of Norsca
Kraydor Bloodhowl - 40 Marauder
Telalis Khetharai - 40 DoK - Dread Lord of Khar Kadath Regiment
Rukkgit - 32 Shaman

(as well as many others :P)

Ads

Who is online

Users browsing this forum: No registered users and 10 guests