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[Addons] Sulle's Projects

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sullemunk
Addon Developer
Posts: 1213

[Addons] Sulle's Projects

Post#1 » Sun Sep 10, 2017 1:52 am

~~Sulle's Projects~~
This section contain addons that are in progress,experimentals,thrown-away,abandoned or just simply not fully finished.
No guarantees are given on these ones and they might not be finished annytime soon, so use them at your own risk
I'll just edit the 1:st post if something new gets added , fixed or removed, so check in from time to time.


=======================================================================

RVMOD_PlayerStatus
An edit on the RV_Mods Playerstatus that adds Buildup/falloff bars with texture and Pet healthbar
Image

RVMOD_PlayerStatus_SulleVersion.zip


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CommandWheel
A command style popup wheel that lets you add another 9 abilities/macros/items on a push-to-use wheel,
just make a macro wuth the name "CommandWheel", and put it on your hotbar, the CommandWheel window will showup on you MOUSEPOINTER when you HOLD that Hotbar button and fire the ability on release
You can "lock" the wheel open to put stuff on it by opening the Abilities window (V)
Image

CommandWheel 0.1


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Orb
2 animated orbs... one for AP and one for HP
just move and scale em as you see fit, simple enough..
Image

Orb 1.0

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Swinger
-a simple Autoattack tracker that shows when the next autoattack can be preformed
(only shows when in combat)
Image

Swinger 0.1

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TTL (TimeToLive)
-A health tracker
This one shows your health over a sertain period of time
use "/ttl <intervall>" to change the intervall it updates (lower means faster updates but shorter timespan tracker)
default: 1

Image

TTL 0.1

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ChatterBox
makes Private chat messages into windows that gets organized on a "stack" (cab be draged to seperate them)

RightClick the ChatterBox stack window for options and chat history

Image

ChatterBox 0.83

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Flappy Git
Iz a git that flappz, Duh!

/flappy to play

Image

FlappyGit 1.0
Last edited by sullemunk on Tue Nov 21, 2017 9:37 pm, edited 5 times in total.
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Image Ethreal   Image Corque   Image Urgiz   Image Loxley   Image Chilli   Image Maduza

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repel
Game Artist
Posts: 62

Re: [Addons] Sulle's Projects

Post#2 » Sun Sep 10, 2017 4:22 am

swinger is nice addon but bugged if you wear Conq shoulders.
http://take.ms/UUQc4
Apache SH

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Darosh
Banned
Posts: 1197

Re: [Addons] Sulle's Projects

Post#3 » Sun Sep 10, 2017 3:32 pm

You certainly are MVP, Sulle. Much luv <3.

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Haojin
Posts: 1062

Re: [Addons] Sulle's Projects

Post#4 » Sun Sep 10, 2017 3:34 pm

wow, nice one man.
Guildmaster of Phalanx

K8P - Karak Norn

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sullemunk
Addon Developer
Posts: 1213

Re: [Addons] Sulle's Projects

Post#5 » Tue Nov 21, 2017 9:41 pm

added Some Sloppy Git to the projects
Image
Image Ethreal   Image Corque   Image Urgiz   Image Loxley   Image Chilli   Image Maduza

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Telperien
Posts: 550

Re: [Addons] Sulle's Projects

Post#6 » Wed Nov 22, 2017 8:01 am

I`m not sure if Zonepop is your baby but I saw some screen on forum integrated into Warboard addon. Any instructions how to do it? could be very useful for me, cause I`m trying to implement all standalone addon windows into Warboard. /thankyou:)
Slacking (checking out EvE)

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Aehnur
Posts: 60

Re: [Addons] Sulle's Projects

Post#7 » Wed Nov 22, 2017 8:38 am

That's VinyUI. You can download his pack and just install the Zonepop for WB part. That's what I did and it works fine.

Question tho about ZonePop itself: we can sometimes (often actually) see people linking pop at the same time for the same zone that are really different, like yesterday one said 180-200 and the other 240-330. Any idea what is the cause of this ?

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lefze
Suspended
Posts: 863

Re: [Addons] Sulle's Projects

Post#8 » Wed Nov 22, 2017 9:21 am

Aehnur wrote:That's VinyUI. You can download his pack and just install the Zonepop for WB part. That's what I did and it works fine.

Question tho about ZonePop itself: we can sometimes (often actually) see people linking pop at the same time for the same zone that are really different, like yesterday one said 180-200 and the other 240-330. Any idea what is the cause of this ?
Afaik only GMs etc. can link the true population, as normal players only get the playercount for non-anon and non-hidden players. So a GM linking the population is gonna show a higher and actually accurate number compared to normal players. Also some people might not refresh the count before posting giving different readings.
Rip Phalanx

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gerard86
Posts: 71

Re: [Addons] Sulle's Projects

Post#9 » Wed Nov 22, 2017 1:41 pm

can you post that addon which draws a line to your guard target :)))))

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Zegota
Posts: 351

Re: [Addons] Sulle's Projects

Post#10 » Wed Nov 22, 2017 5:19 pm

What is the difference between the ChatterBox and WarWhisperer? I'm wondering if I should switch cause I'm using the latter one.

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