Recent Topics

Ads

Plan B for SM/BO

Here you can post addons, or anything related to addons.

Moderators: Management, Web Developer

Forum rules
Before posting on this forum, be sure to read the Terms of Use
nuadarstark
Posts: 226

Re: Plan B for SM/BO

Post#11 » Wed Nov 25, 2020 12:52 pm

Been getting it since yesterdays city too. Annoying for sure.
Raid boss Salv WP Guernios - rr83, full Sov
DPS SnB SM Valianoris - rr81, full Sov

Ads
JarlBerzirk
Posts: 147

Re: Plan B for SM/BO

Post#12 » Thu Nov 26, 2020 12:13 pm

Also havong issues as well. After da best plan it wont switch back to the original plan in high lag areas.

Kyraith
Posts: 27

Re: Plan B for SM/BO

Post#13 » Fri Nov 27, 2020 11:03 pm

https://github.com/WarEmu/WarBugs/issues/18121

Posted my best current understanding of the issue. Please let me know of any of you have any additional info to add, or just comment it on the bug!

Also, I do not have video capture, but if anyone can capture a recording of their class mechanic reseting please let me know and I will add it!

Lets make some noise and get this fixed!
Kiyon - RR 81 Swordmaster of Hoeth

User avatar
detrap
Posts: 145
Contact:

Re: Plan B for SM/BO

Post#14 » Sat Nov 28, 2020 12:17 am

PlanB is working. It's just the class mechanic that plays up from lag/distance to target/positioning/10 second stance reset. Many times I would use wrath of hoeth, see the ability animation work in it's entirety, yet still be in middle stance.
Knight - WP - Engie - BW - SM

nuadarstark
Posts: 226

Re: Plan B for SM/BO

Post#15 » Sat Nov 28, 2020 10:14 am

yeah, I'm also starting to seeing moments where I get stuck on Perfect Balance, sometimes for outright one or two Perfect Balance abilities till it resets me back to Normal Balance.

Something is just kinda not right with the stance mechanic.
Raid boss Salv WP Guernios - rr83, full Sov
DPS SnB SM Valianoris - rr81, full Sov

lifeson
Posts: 45

Re: Plan B for SM/BO

Post#16 » Sat Jan 16, 2021 2:54 pm

detrap wrote:
Sat Nov 28, 2020 12:17 am
PlanB is working. It's just the class mechanic that plays up from lag/distance to target/positioning/10 second stance reset. Many times I would use wrath of hoeth, see the ability animation work in it's entirety, yet still be in middle stance.
Yes this seems to be the closest description to what I experience.
Hefty amount of cc in a sequence seems to screw it all up as well.
Weird that this problem didn't seem to happen up until a couple of months ago.

Who is online

Users browsing this forum: Pitchdark and 6 guests