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Think out loud: 1.2

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Idrinth
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Think out loud: 1.2

Post#1 » Tue Jan 19, 2021 3:07 pm

Hi, I cleaned up think out load a bit and added the following:
- smart channel with party preference
- switch to scgroup instead of scenario from group

Hope it helps someone.

https://tools.idrinth.de/addons/thinkoutloud/

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b00n
Posts: 31

Re: Think out loud: 1.2

Post#2 » Tue Jan 19, 2021 3:18 pm

Thanks, have already tested it.

i found that all my saved variables were changed , and especially a lot of well defined phrases were removed .
But I think that comes from updating manually instead of using the vinyui package.
Last edited by b00n on Tue Jan 19, 2021 3:33 pm, edited 1 time in total.
Destro: Chosen 80+, Zealot 80+, Sorceress 80+, Dok 60+, Magus 36/50
Order: AM 17, BrightWizard 6, ShadowWarrior 5, Warrior Priest 1

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nebelwerfer
Posts: 437

Re: Think out loud: 1.2

Post#3 » Tue Jan 19, 2021 3:20 pm

this one is amazing. Thanks, looking forward to messing with the 1.2

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Idrinth
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Re: Think out loud: 1.2

Post#4 » Tue Jan 19, 2021 4:13 pm

b00n wrote:
Tue Jan 19, 2021 3:18 pm
i found that all my saved variables were changed , and especially a lot of well defined phrases were removed .
But I think that comes from updating manually instead of using the vinyui package.
It actually just changed a single phrase - the sigmar rezzing one. Manual update should not have caused that at all.

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b00n
Posts: 31

Re: Think out loud: 1.2

Post#5 » Thu Jan 21, 2021 11:24 am

tried it out, awesome change :).
Destro: Chosen 80+, Zealot 80+, Sorceress 80+, Dok 60+, Magus 36/50
Order: AM 17, BrightWizard 6, ShadowWarrior 5, Warrior Priest 1

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Linvuiet
Posts: 3

Re: Think out loud: 1.2

Post#6 » Thu Jan 21, 2021 6:37 pm

Hi, sorry If this is a dumb question but this is my first RoR addon, how do I configure it?
It shows as loaded in the addon menu, now what?

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Idrinth
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Re: Think out loud: 1.2

Post#7 » Thu Jan 21, 2021 7:33 pm

hi, you need libslash with it and can then use the command "/tol config" in chat

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Idrinth
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Re: Think out loud: 1.2

Post#8 » Sun Feb 14, 2021 4:47 am

Updated TOL with a fix to the added brackets on npcs

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