Little flag icon top left-ish corner of the minimap frame.azagthoth123 wrote:Hello,
Using VinylUI at the moment - question : how do you access/change scenario parties? Cant seem to find a command and/or where that is within the UI.
Thanks!
[UI] VinyUI
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Re: [UI] VinyUI
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- shaggyboomboom
- Posts: 1230
Re: [UI] VinyUI
I see the UI is 1.9.9 but dont see a changelog since 1.9.3. Am I blind or is it missing?
Re: [UI] VinyUI
Changelog for 1.9.9 can be found here: viewtopic.php?f=66&t=6371&start=260#p228776shaggyboomboom wrote:I see the UI is 1.9.9 but dont see a changelog since 1.9.3. Am I blind or is it missing?
2.4.0 with its own patch notes will be out later this week.
Happy Necro Dead Threads day everyone!
Last edited by Caffeine on Mon Aug 07, 2017 5:53 pm, edited 1 time in total.
Re: [UI] VinyUI
sry guys, does this pack work on 3440x1440 resolution? or is better that i forget it?? XDDDDD
Re: [UI] VinyUI
Updated to 2.4.0
- removed LockToggler addon
- added variables for x and y coordinates of the LockToggler window to SNTBTN
- Shinies will no longer track item stacks across all characters (major performance hog)
For those who want to make the same adjustments to their own UI see this post: viewtopic.php?f=8&t=19867&start=20#p250554
- beauty pass on WSCT
- beauty pass on WarBorad
- Buffhead will now sort effects by duration
- Effigy hp plates will now scale correctly when changing resolution
- Pure effect indicators are now slightly smaller to fit more effects
- NervAlert is now disabled by default
- NervAlert will now filter out irrelevant combat log updates more efficiently
- removed LockToggler addon
- added variables for x and y coordinates of the LockToggler window to SNTBTN
- Shinies will no longer track item stacks across all characters (major performance hog)
For those who want to make the same adjustments to their own UI see this post: viewtopic.php?f=8&t=19867&start=20#p250554
- beauty pass on WSCT
- beauty pass on WarBorad
- Buffhead will now sort effects by duration
- Effigy hp plates will now scale correctly when changing resolution
- Pure effect indicators are now slightly smaller to fit more effects
- NervAlert is now disabled by default
- NervAlert will now filter out irrelevant combat log updates more efficiently
Re: [UI] VinyUI
Thank you for a great UI and keeping it up to date
I have one question regarding the latest update. You say you added variables for x and y coordinates of the LockToggler window to SNTBTN, where is this?
I used the command /sntbtn menu but can't see it?
I have one question regarding the latest update. You say you added variables for x and y coordinates of the LockToggler window to SNTBTN, where is this?
I used the command /sntbtn menu but can't see it?
Re: [UI] VinyUI
If you open Interface\AddOns\SNT_BUTTONS\snt_buttons.lua file you will see lock_toggler_x and lock_toggler_y variables at line 12 and 13 respectively. The numbers represent offset from upper left corner of the screen in pixels.pshep2000 wrote:Thank you for a great UI and keeping it up to date
I have one question regarding the latest update. You say you added variables for x and y coordinates of the LockToggler window to SNTBTN, where is this?
I used the command /sntbtn menu but can't see it?
In retrospect, I should have anchored lock toggler to action bar 1 instead of root window so that lock togglers position would be consistent across all screen resolutions. This is something I will correct in the next update.
For now if you want to move lock toggler to a new location (and make it stay there) run /debug command. This will open a window that will have an indicator of you cursors current coordinates. Move the cursor to where you want the window to be located and change the variables accordingly.
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Re: [UI] VinyUI
Caffeine wrote:If you open Interface\AddOns\SNT_BUTTONS\snt_buttons.lua file you will see lock_toggler_x and lock_toggler_y variables at line 12 and 13 respectively. The numbers represent offset from upper left corner of the screen in pixels.pshep2000 wrote:Thank you for a great UI and keeping it up to date
I have one question regarding the latest update. You say you added variables for x and y coordinates of the LockToggler window to SNTBTN, where is this?
I used the command /sntbtn menu but can't see it?
In retrospect, I should have anchored lock toggler to action bar 1 instead of root window so that lock togglers position would be consistent across all screen resolutions. This is something I will correct in the next update.
For now if you want to move lock toggler to a new location (and make it stay there) run /debug command. This will open a window that will have an indicator of you cursors current coordinates. Move the cursor to where you want the window to be located and change the variables accordingly.
I have a question, addons NerfedButtons it work? What is the command to go into configuration?
Re: [UI] VinyUI
Hi, i really like this UI but recently i've switched from 1920x1080 to 2560x1440. Is it possible to adjust it for my new resolution ?
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