[UI] VinyUI
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Re: [UI] VinyUI
I couldn't consistently disable the speech bubble. It also logs a lot of information which made me worry about the performance impact. In the end I decided it's best not to bundle it with the pack and just let people install it on top if they want to have it.DonBandi wrote:May I ask why Deathblow is removed? Just curious.
Re: [UI] VinyUI
Updated to 1.9.1
- changed Effigy font to Bold
- disabled default overhead health bar over targeted friendly players to avoid overlap with Effigy
- fixed Pure hostile health bar misalignment
- changed RV Target settings to only display the class icon
- changed game font to Simple for higher performance
- changed chat scroll limit to the default 500 for higher performance
- made following changes in Buffhead settings for higher performance:
Thanks to blaqwar for posting this.
- changed Effigy font to Bold
- disabled default overhead health bar over targeted friendly players to avoid overlap with Effigy
- fixed Pure hostile health bar misalignment
- changed RV Target settings to only display the class icon
- changed game font to Simple for higher performance
- changed chat scroll limit to the default 500 for higher performance
- made following changes in Buffhead settings for higher performance:
- Disabled priority updates
- Changed maximum updates per cycle to 1
Thanks to blaqwar for posting this.
Re: [UI] VinyUI
Awesome UI with a lot of room for the user to customize elements they wish to modify.
Caffeine was also kind enough to help me with a few questions I had in-game.
Props to you mate, and thanks!
Caffeine was also kind enough to help me with a few questions I had in-game.
Props to you mate, and thanks!
Re: [UI] VinyUI
its okay ;]
It's not a class!
It's a Player!!
Beez
From one vase with big loaf. ha ?
Now don't touch.
It's a Player!!
Beez
From one vase with big loaf. ha ?
Now don't touch.
Re: [UI] VinyUI
Is there a way to get of the turret "Your Status"? Picture of my turret always shows when it is summoned.
Re: [UI] VinyUI
I'm assuming you want to hide the default pet health bar:Diezel wrote:Is there a way to get of the turret "Your Status"? Picture of my turret always shows when it is summoned.
Code: Select all
/script WindowSetShowing("PetHealthWindow",false)
So I did some testing and it looks like summoning a new pet resets window status. I threw together a quick hotfix addon that runs the script I quoted on all relevant events.
You can download the addon here: HidePetHealth.zip
Last edited by Caffeine on Sat Dec 17, 2016 11:20 pm, edited 1 time in total.
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Re: [UI] VinyUI
Try this version: https://www.dropbox.com/s/t9fgwrjfdojoo ... h.zip?dl=0Diezel wrote:It keeps reappearing even with the addon
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