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[ADDON] DeathBlow 2.0 Update 05/8/2016

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RyanMakara
Posts: 1563

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#91 » Thu Jun 16, 2016 2:26 pm

Ugh, think I rekted by savefile by enabling Deathblow2 before making any back-ups. Any SavedVariable file I have on my PC now is only 1kb and lacks all killcount info...

WTB savefile editor :^)
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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#92 » Thu Jun 16, 2016 2:36 pm

RyanMakara wrote:Ugh, think I rekted by savefile by enabling Deathblow2 before making any back-ups. Any SavedVariable file I have on my PC now is only 1kb and lacks all killcount info...

WTB savefile editor :^)
Your old savefiles should still be there, DB2 uses a new global file to store all chars info in it instead of each char having it's own file
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RyanMakara
Posts: 1563

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#93 » Thu Jun 16, 2016 2:55 pm

sullemunk wrote:
RyanMakara wrote:Ugh, think I rekted by savefile by enabling Deathblow2 before making any back-ups. Any SavedVariable file I have on my PC now is only 1kb and lacks all killcount info...

WTB savefile editor :^)
Your old savefiles should still be there, DB2 uses a new global file to store all chars info in it instead of each char having it's own file
Searching my entire Windows installation for the correct file; they all seem to be wiped.
I think it was time to wipe the slate clean, though :P
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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#94 » Thu Jun 16, 2016 3:22 pm

I think you look in the wrong location. The old Deathblow saved itself in Warhammer/user/martyrs_square/charname/deathblow

DB2 saves in warhammer/user/global/Deathblow2
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RyanMakara
Posts: 1563

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#95 » Thu Jun 16, 2016 3:39 pm

sullemunk wrote:I think you look in the wrong location. The old Deathblow saved itself in Warhammer/user/martyrs_square/charname/deathblow

DB2 saves in warhammer/user/global/Deathblow2
Yeah, I've looked at my old Deathblow location for Gumthorr; has a 1kb SavedVariables file. So I assume I accidentally wiped it by enabling both Deathblow2 and Deathblow at the same time.
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LordTercept
Posts: 26

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#96 » Mon Jul 04, 2016 9:52 pm

I was told by Soulwhisper over on the Bugtracker that DB can cause buffs showing up on objects that shouldn't have them:

https://github.com/WarEmu/WarBugs/issues/7059

Not sure if you're aware of this but wanted to give you a heads up.
Order - Bilby - Engineer

Destruction - Obsice - Squig Herder

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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#97 » Mon Jul 04, 2016 10:03 pm

Don't think it's deathblow per say, but it might be one of the Dependent addons that it uses. those "ghost" buffs have been pressent even before i made the addon, and only shows on the default unitframes
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saupreusse
Developer
Posts: 2386

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#98 » Mon Jul 04, 2016 10:46 pm

Ghost Buffs? Showhealthpercent causes them as far as I know.
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LordTercept
Posts: 26

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#99 » Tue Jul 05, 2016 5:54 pm

Ok thank you for the response. I'll take a look into those things.
Order - Bilby - Engineer

Destruction - Obsice - Squig Herder

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GROTRUK
Posts: 39

Re: [ADDON] DeathBlow 2.0 Update 05/8/2016

Post#100 » Tue Sep 13, 2016 10:18 am

Hi i would like to know wich version of libslash i must have
Cause my deathblow doesn't work.

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