szejoza wrote:
btw. choppas have spammable finisher with great damage - Reckless Blow, but nobody is using it as it gives enemies additional 5% chance to crit it...
That 5% crit ain't no joke. Also, Slasha hits for the same as Reckless Blow (according to tooltip - I'll have to check actual values next time I'm in game), is spammable at any Rage, and lowers the target's Toughness up to 3 stacks. I would rather spam Slashas over Reckless Blow unless I needed to burn out my Rage and had no other viable finishers up.
The biggest advantage, in my opinion, of Wot Rules is being able to severely punish after doing a Knockdown. With only one Knockdown that requires you to be Berserk, it sucks to use, because then you go back to Green and basically spam Slasha on them twice (or Can't Stop da Chop, if its up). Wot Rules let's you Knockdown, then use Weakling Killa + Reckless Blow or Reckless Blow x2 (or other situationals). If the enemy is alone, or doesn't have a Guard/Healer, you can most likely kill them. But that's assuming two very prominent things are missing.
Imo, just make Weakling Killa undefendable to balance both their 2H output potential, which is where they are lacking most. Slayer gets 10-20s of Undefendable on all attacks. Nothing worse than using Weakling Killa on an enemy at 20% just to have them Parry/Block and you're back at Green, swinging like a toddler.