Callipso wrote:I feel his mirror class has way more survivabilty is this true?
SW had a reworked assault stance and is viable in 6v6 and warband. SH still lacks some fixes in its melee spec. SW has a lot less abilities and in some way is easier to play.
WL got some changes too so he might be closer to a balanced and viable status than SH (still undertesting and fine tuning I suppose).
As for your OP, to improve your dps :
- key stat is crit chances full anni + RR sure shot should grants you kill shots and nice dps on the board
- Ballistic can reach the softcap easily, but the increase in damage... is not that big ! As you have noticed, damages are small from the beginning.
- Weapon skill should be around 600 the more the better with BL and some nice jewels (SW can reach more WS than you whatever)
- tactic pierce defence is a good way to secure your dps.
- having friends with procs will increase your dps wildly (dok covenant, sorc buff, BO debuff...) (a lot of little hits are all chances to proc something).
but... you'll get killed on a hard cc, you're a glass cannon
gaz squig, autodetaunt tactic + a heal in your group + health pots can save you from some WH, for WL you'll need armor talis and/or a reactive guard/heal if the gaz squig doesn't get killed.
against BW, SW and Engies => M1 Concealment and a good positionning will do the job better than any defensive stat