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Bleed em out in 1000 years

Black Orc, Squig Herder, Choppa, Shaman
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adamthelc
Posts: 832

Re: Bleed em out in 1000 years

Post#11 » Wed Feb 12, 2020 6:45 pm

Sulorie wrote: Wed Feb 12, 2020 5:18 pm
adamthelc wrote: Wed Feb 12, 2020 4:55 pm I think the biggest problem with it is that undefendable damage supposedly creates undefendable guard damage.
Is this a thing?
I didnt think so until someone directed me to the wiki page that said that's how it works. I should probably test it, but never have.

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Sulorie
Posts: 7223

Re: Bleed em out in 1000 years

Post#12 » Wed Feb 12, 2020 7:27 pm

adamthelc wrote: Wed Feb 12, 2020 6:45 pm
Sulorie wrote: Wed Feb 12, 2020 5:18 pm
adamthelc wrote: Wed Feb 12, 2020 4:55 pm I think the biggest problem with it is that undefendable damage supposedly creates undefendable guard damage.
Is this a thing?
I didnt think so until someone directed me to the wiki page that said that's how it works. I should probably test it, but never have.
Lets say at several occasions during ranked sc I said to myself, that I parry too few guard dmg hits.
Dying is no option.

Illuminati
Posts: 189

Re: Bleed em out in 1000 years

Post#13 » Wed Feb 12, 2020 11:45 pm

Exactly - resulting in a decent of AOE pressure etc to Guards.

I would welcome 2x Choppa tweaks. Make BEO something better and have the AP finisher return a greater amount. The rest of the quality of life stuff can be solved by equipment.
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Destro: Killamanjaro (80+ Choppa) / Killamanjaroo (70+ DoK) / Unsworn (70+ Chosen) / Illuminatii (60+ Blackguard) / Killaman (80+ Squig)
Order: ?

Bugs reported: 6

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