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[Squig Herder] Please fix these 2 MSH Bugs!

Posted: Tue Feb 23, 2021 2:09 pm
by Toghall
hi all ,

there are 2 bugs that make playing a MSH really depressing.

Bug1: The tactic "Sneaky Bouncin" does not work at all.
Bug2: When you are in Squig Armor and summon a pet, you get kicked out of the Squig Armor and are a goblin. that is very fatal as melee SH.

please fix these bugs for the few MSH that are out there :)


thanks for all the work you put in this project,

cheers your MSH!

Re: [SH] Please fix these 2 SH Bugs!

Posted: Tue Feb 23, 2021 2:20 pm
by Gizbyt
Did you add them to the bug tracker?

Re: [SH] Please fix these 2 SH Bugs!

Posted: Tue Feb 23, 2021 3:14 pm
by Toghall
yes

Re: [SH] Please fix these 2 SH Bugs!

Posted: Tue Feb 23, 2021 10:36 pm
by Neverever
Yes they are really annoying.

Re: [SH] Please fix these 2 SH Bugs!

Posted: Sun Mar 07, 2021 3:24 pm
by Toghall
Update!
When you are in Squig Armor and summon a pet, you get kicked out of the Squig Armor and are a goblin. Only occurs when you have the tactic Sneaky Git activated.

So both MSH Tactics are bugged.

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Posted: Wed Mar 10, 2021 2:22 pm
by jykn
Bump ! I can confirm as a MsH these bugs are really annoying and f... totally the gameplay since more than a month now. We can't even use anymore the skill to eat our pet and recover 1600hp. But I understand the pve bug are a priority ...

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Posted: Wed Mar 10, 2021 2:51 pm
by inoeth
not a bug, its a feature!

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Posted: Sat Apr 17, 2021 5:26 pm
by zulnam
So after reading this thread I went and tested to see if Sneaky Bouncin was really broken.

Test was done on regular Target Dummy (no armor). The following abilities were used with No Tactics(I), Sneaky Bouncin only(II) and full mSH tactics(III) (Sneaky Bouncin, All By Myself, Pick On Yer Own Size + utility tactic): Ard Noggin until hit and crit, Big Bouncin channel.

Max Values were as followed:

I [0% increased dmg]:
Ard Noggin Hit: 504
Ard Noggin Crit: 721
Big Bouncin! Hit: 510
Big Bouncin! Crit: 783


II [15% increased dmg]:
Ard Noggin Hit: 579
Ard Noggin Crit: 890
Big Bouncin! Hit: 586
Big Bouncin! Crit: 811


III [40% increased dmg]:
Ard Noggin Hit: 765
Ard Noggin Crit: 1023
Big Bouncin! Hit: 682
Big Bouncin! Crit: 1041

So as you can see the damage grows. Sneaky Bouncin seems to work.

Regardless, the bug is still open (GJ for reporting it). If anyone can reproduce it please add detailed steps to it in a comment on the bug. Don't just say "well it still happens to me". Don't be that person.

Bug link: https://github.com/WarEmu/WarBugs/issues/18628

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Posted: Sat Apr 17, 2021 7:55 pm
by Duukar
sneaky git is 100% still broken and unusable outside of the loner spec.

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Posted: Sun Apr 18, 2021 1:48 am
by zulnam
zulnam wrote: Sat Apr 17, 2021 5:26 pm Don't just say "well it still happens to me". Don't be that person.
Duukar wrote: Sat Apr 17, 2021 7:55 pm sneaky git is 100% still broken and unusable outside of the loner spec.
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