Foomy44 wrote: ↑Sat Sep 01, 2018 9:08 amSpoiler:Buffhead says hi. Anyone not playing with that addon is putting themselves at a disadvantage IMO, just pretend it's part of the client if addons make you feel dirty or something, it really should be.
I don't agree with that, that ability is one of the main reasons I love my dps zealot. I personally think it being immune to immunities is ridiculous, I have shut down WBs with it as is in a good location and it's the main reason I can win 1v1s when I get jumped by a melee. It's channeled so hits multiple times over a decent duration, I don't see any reason 1 ability should be 100% guaranteed to always totally lock down an area for that long a period of time, especially since it also does damage, lifesteals with transference which helps with the survivability if you go that build, and I'm pretty sure it can't be interrupted. Can you imagine how stupid keep fights would be with a stream of guarded zealots hoping in and out the door using this and making sure order can't ever get an attack off with their ram? For comparison SH channeled knockback is a 15 pt ability that respects immunities, doesn't do damage, can be interrupted, and doesn't let you cast other abilities during the channel. WOI doesn't seem that weak in comparison for a 13 pt IMO.
DPS zealots can use a lil love but I really don't think WOI is where the buffing needs to go personally, and making it immune to immunity would just end up getting reverted once people start using it.
Edit: MMMM excellent, let's see how these work out
Zealot
- Harbinger of Doom now shows as a buff.
- Ritual of Innervation now directly mirrors Master Rune of Fury.
- Scourge's base damage now matches Brain Bursta's.
- Warp Reality's base damage now matches Life Leaka's.
This guy knows whats up. The;
change will low-key be amazing. People can just look at your buffs and see your a dps and not spamm message you about not healing them.- Harbinger of Doom now shows as a buff.
P.S. Make Mirror of Madness great again. :3