Nope. Sorry if Im not making this clear.Penril wrote:Are you really saying Chosen is harder to play because he has access to all his skills while BO/BG have access to only a few at a time due to their mechanic?th3gatekeeper wrote:
I feel like we are saying the same things, but I am trying to not get hung up in the weeds. Yes you can pepper in Blurring Shock as well - its situational though. You might use it before an ED. The point is though, you can do a full rotation in maybe 2 cycles through stances. So 6 abilities and you PRETTY MUCH covered all the bases right?
When you contrast that to the other classes (take chosen) how many abilities will he use? or a BG? Many more than 6...
I am not trying to say it doesnt take skill, I am merely saying there are more CHOICES you have to CHOOSE from. The SM/BO have an advantage of less choices because everything is compartmentalized. At any point in time, several abilities are not really accessible... Like in basic stance, you cannot use improved or perfect stance abilities. Where as all abilities are available to a Knight or Chosen. Which is almost the opposite of a BG (and part of their problem) where almost NONE of their abilities are available until they are near, or at max mechanic, and then they have TOO many choices.
There are TWO things being discussed here.
1) Difficulty
2) Ability Choice
If I were to rate these I would say difficulty to play:
#1 SM/BO
#2 IB/BG
#3 Chosen/Knight
Now if we are saying "ability choices"
#1 BG/IB
#2 Chosen/Knight
#3 is SM/BO
What I am saying is Knights and Chosen have more ability choices however what I want to point out is that
more ability choice =/= difficulty level.
Which is why I am saying please DO NOT merely make auras "more ability choices".