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Marauder spec

Chosen, Magus, Marauder, Zealot
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kindred4080
Posts: 87

Marauder spec

Post#1 » Mon Feb 26, 2018 9:09 am

Warm welcome to anyone tho entered this topic.
To begin with i'd like to tell that i've been running a few months on my marauder, never really played it hardcore.
I spent a lot on respec and other stuff just to test things out, and wanted to post these spec's i found out to be viable for marauder (Note: RR60+).

Due to the current implementation Wounds debuff allocated atop of Savagery Path, i pick it, not the Draining swipes.

1. My favourite build for premade/coordinated gank squad

Just a few words: insane 1 target damage (!=burst, cause we know to whom it refers better ^^);
Rotation: Cutting Claw-Thunderous Blow-Tainted Claw-Switch to Brutality Mutation-Pulverize-Guillotine.
You can put Dmg increase buff whenever you feel it is suitable for you.

2. Good build when you have only 1 tank buddy, who will guard you

Constant heal-debuff on your target, only few healers i encountered were convienent enough to survive it.
Rotation: Wave of Mutilation-Cutting Claw-Thunderous Blow-Tainted Claw-Draining swipes-Concusive Jolt.

3.Solo roam/Solo Sc constant dmg build (Special thanks to Knocknock)

Note: start fight with Monstro mutation to find out how to deal with your foe.
I can't enforce anyone to a rotation sequence, because it depends on your encounter.
Just an ok build, find it rather pleasant. Defensive gear is your friend.
Last edited by kindred4080 on Mon Feb 26, 2018 10:40 am, edited 1 time in total.
Shoom - Marauder
Nobguzzlah - Black Orc
Proud member of "No Remorse" :)

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Dajciekrwi
Posts: 700

Re: Marauder spec

Post#2 » Mon Feb 26, 2018 9:47 am

Two Question about build number 1
- when y change for Brut, You lose 160 weaponskill from tactic, how it affect the damage from skill?
- how many dps You have in party? Ask because i play gank mostly just 4-5 dps +1 healer, and simply dont have time to change mutation.

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Dalgrimar
Posts: 922
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Re: Marauder spec

Post#3 » Mon Feb 26, 2018 10:09 am

Very strange tactics xD
You skip basically all the need to have tactics.
+ Marauder doesnt need ws if u would take the usual tactics :)
Dalgri - Ftp/Sens - Sadboi - Fanboy
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kindred4080
Posts: 87

Re: Marauder spec

Post#4 » Mon Feb 26, 2018 10:37 am

Dajciekrwi wrote:Two Question about build number 1
- when y change for Brut, You lose 160 weaponskill from tactic, how it affect the damage from skill?
- how many dps You have in party? Ask because i play gank mostly just 4-5 dps +1 healer, and simply dont have time to change mutation.
I switch to Brut just for a finisher, if those 2 skills (Pulverize and Guillotine) didn't put a nail into coffin i go back into Sav mutation.
How many dps? Kinda hard to estimate it... Probably enough to kill squishy target in a rotation, especially if someone else helps.
Disclaimer: i do not use nerfed buttons.
Dalgrimar wrote:Very strange tactics xD
You skip basically all the need to have tactics.
+ Marauder doesnt need ws if u would take the usual tactics :)
I find it totally comfortable for me to play these specs. What can you suggest? :)
Shoom - Marauder
Nobguzzlah - Black Orc
Proud member of "No Remorse" :)

Dajciekrwi
Posts: 700

Re: Marauder spec

Post#5 » Mon Feb 26, 2018 11:10 am

Dalgrimar wrote:Very strange tactics xD
You skip basically all the need to have tactics.
+ Marauder doesnt need ws if u would take the usual tactics :)
If we speak about Piercing Bite, i dont find this tactic a very usefull in RoR environment. PB works only for mutation skill, so no help on AutoAttack, Thunderous Blow, Tough debuff, or Debilitate.
Second tactic - are we speaking about Feeding on Fear ? +20% crit and 10% to be critted ? In my experience its sure death for mara, especially playing without tanks.

geezereur
Posts: 626

Re: Marauder spec

Post#6 » Mon Feb 26, 2018 12:41 pm

Dajciekrwi wrote:
Dalgrimar wrote:Very strange tactics xD
You skip basically all the need to have tactics.
+ Marauder doesnt need ws if u would take the usual tactics :)
If we speak about Piercing Bite, i dont find this tactic a very usefull in RoR environment. PB works only for mutation skill, so no help on AutoAttack, Thunderous Blow, Tough debuff, or Debilitate.
Second tactic - are we speaking about Feeding on Fear ? +20% crit and 10% to be critted ? In my experience its sure death for mara, especially playing without tanks.
I plan to spec for wep skill on my new Mara instead of Piercing Bite for that reason and also you gain alot of Parry not only pen.

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Dalgrimar
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Re: Marauder spec

Post#7 » Mon Feb 26, 2018 12:42 pm

armor ignore, hd, crit, crit dmg.
Works like a charm for me.
And TB is just your opener.
You have all your other abbilitys to wich does require mutation.
+ i rarely use a sav filler like tough debuff.
Only for hiding debuffs or when stance swap is on cd.
I allways swap brut after my sav debuffs.
than back sav rinse and repeat.
Monstro when im being heavily focused.
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Bozzax
Posts: 2481

Re: Marauder spec

Post#8 » Mon Feb 26, 2018 1:01 pm

Mmm PB is one of the best tacs in game and TB always go on 1st for max dps
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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