I played defensive magus for some time now and I got idea how that works. Thanks to Incindent I improved a lot from dying to 1 vs 1 to almost all order to tanking and defeating up to 3 dps:) thnks buddy!
Thats my spec:
RoR.builders - Magus
But... I got tired of how magus works, everything require setups, sometimes I got no time for it and make bad mistakes rushing few things up. Also I feel ive burnt out on that char.
Was thinking on rolling Monstro Mara. How is that spec compared to above Magus? What are my limitations? Is it spec right for everything? solo roam, scs and warbands? I`m planning to roll:
RoR.builders - Marauder
and change tactics depend on what i`m up to.
Please share your expirence and advices.
Monstro Mara spec vs defensive Magus
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Your topic MUST start with your class name between hooks (IE : [Shaman] blablabla)
Before posting on this forum, be sure to read the Terms of Use
Your topic MUST start with your class name between hooks (IE : [Shaman] blablabla)
Ads
Re: Monstro Mara spec vs defensive Magus
Following, and if you can share how to put renown points as monstro mare for orvr would be great
Re: Monstro Mara spec vs defensive Magus
Thanks for reminding me, hadn't played toughness magus from live, Llell here I come again.
And would probably go for magus, in toughness spec you can automat quite a bit.
And would probably go for magus, in toughness spec you can automat quite a bit.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: Monstro Mara spec vs defensive Magus
if you want to solo roam , imo monstrosity is not the build to go.
Monstro work pretty well in WB (aoe morale drain tactic , disorient , aoe kd)
here is good monstro build :
RoR.builders - Marauder
you can swap insane whisper for piercing bite to add utility at the cost of damage
For solo / small scale (sc or duo/trio/party with melee assist) you better run a sav/brut build , you can choose stance dance or not , both are really good.
stance dance :
RoR.builders - Marauder
You can swap deadly clutch for brute force if you are in a group with an other heal debuff to gain more damage.
No stance dance :
RoR.builders - Marauder
you can swap deadly clutch for brute force if you already got a heal debuff in your group too.
Monstro work pretty well in WB (aoe morale drain tactic , disorient , aoe kd)
here is good monstro build :
RoR.builders - Marauder
you can swap insane whisper for piercing bite to add utility at the cost of damage
For solo / small scale (sc or duo/trio/party with melee assist) you better run a sav/brut build , you can choose stance dance or not , both are really good.
stance dance :
RoR.builders - Marauder
You can swap deadly clutch for brute force if you are in a group with an other heal debuff to gain more damage.
No stance dance :
RoR.builders - Marauder
you can swap deadly clutch for brute force if you already got a heal debuff in your group too.
Last edited by Kalt on Sat Aug 25, 2018 8:52 am, edited 1 time in total.
- TenTonHammer
- Posts: 3807
Re: Monstro Mara spec vs defensive Magus
all of your spec's linked are the same to the aoe morale drain oneKalt wrote: ↑Thu Aug 23, 2018 7:44 pm
For solo / small scale (sc or duo/trio/party with melee assist) you better run a sav/brut build , you can choose stance dance or not , both are really good.
stance dance :
http://www.ror.builders/career/marauder ... ,5224,5226
You can swap deadly clutch for brute force if you are in a group with an other heal debuff to gain more damage.
No stance dance :
http://www.ror.builders/career/marauder ... ,5224,5226
you can swap deadly clutch for brute force if you already got a heal debuff in your group too.
- peterthepan3
- Posts: 6509
Re: Monstro Mara spec vs defensive Magus
Monstrousity marauder has the edge against tanks and WH, if you ask me, but for everything else Magus is either equal or better: a Monstrousity marauder won't do enough damage to kill a heal hybrid, like DPS AM/RP/DPS WP, while a Magus - even in solo spec - can (though whether or not this is true anymore after detaunt changes remains to be seen).
Re: Monstro Mara spec vs defensive Magus
Edit , my bad !TenTonHammer wrote: ↑Thu Aug 23, 2018 9:16 pm
all of your spec's linked are the same to the aoe morale drain one
now builds should be good
- Rynocerous
- Posts: 32
Re: Monstro Mara spec vs defensive Magus
Ugh, this.
Def magus can be useful, but more than once I've run into situations where I can't get things in place and melt, and more to the point I don't feel I offer good utility.
I've been experimenting with Mara and the monstro spec had a lot of tools, they're just not all coming together to provide anything but anti-tank fighting. Playing MDPS also requires a lot more attention to the healer and tanks with you when not solo or WarBlobbing.
DESTRO Aindorex - Impeccible
A couple of lowbie Order toons
A couple of lowbie Order toons
Ads
Re: Monstro Mara spec vs defensive Magus
It's funny as I tried, even hard, so many other toons to finaly go back to my "roots" Nidwinqq Magus. I'm even going to create a new little one so I can switch my main from scavenging to salvaging and use little Magus for scavenging.Rynocerous wrote: ↑Mon Aug 27, 2018 11:22 amUgh, this.
Def magus can be useful, but more than once I've run into situations where I can't get things in place and melt, and more to the point I don't feel I offer good utility.
I presume it's linked to
NERF MAGUS !!!
Nidwinqq used teabag Magus [Hysteria]
Who is online
Users browsing this forum: No registered users and 41 guests