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[Chosen] Discordant Fluctuation.

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Zxul
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[Chosen] Discordant Fluctuation.

Post#1 » Tue Apr 16, 2019 8:58 pm

Considering patch notes here viewtopic.php?f=109&t=28062 :

- Fixed an issue in which Discordant Fluctuation had a component-based internal cooldown, causing each player affected to be able to reflect damage only once every 2 seconds. Discordant Fluctuation's internal cooldown is handled internally and it is enemy-based - each target can only be damaged once every 2 seconds by a particular Chosen's aura.
- Discordant Fluctuation now correctly responds on attack and not on damage.

While on wiki https://wiki.returnofreckoning.com/inde ... ss_Changes :

Discordant Fluctuation will now only proc on damage received, not defended

Wiki seems to quote older patch notes, however to be sure- does the Discordant Fluctuation currently responds on disrupted hit?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

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