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Marauder questions, thoughts and hopes

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Kalt
Posts: 98

Re: Marauder questions, thoughts and hopes

Post#21 » Sat Oct 17, 2020 4:20 pm

@pandastyle , have you try the gear setup with a full brutality buil ?
If yes , how it performs ?

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Pandastyle
Posts: 72

Re: Marauder questions, thoughts and hopes

Post#22 » Sat Oct 17, 2020 5:46 pm

I did but I am still not convinced. I agree however with Zedis. For rr60-80 Maras this is maybe viable but in 5sov/3warlord and sent jewel + tali and 4 ranks in melee crit renown I am at 34 % crit without FoF, almost soft capped str with pot, and 350 WS (25% armor pen) and 8.2k hp... only thing worse is that the AA is only at 2.2 not 1.7
I suggest: If you have the gear, go with the endgame gear. For lower ranks it may be quite viable, but keep in mind you probably miss out on the renown crit rate then
83 Mara
66 KotBS

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wildwindblows
Posts: 210

Re: Marauder questions, thoughts and hopes

Post#23 » Sat Oct 17, 2020 10:04 pm

Folks no offense but i really have concern about which class is dps atm. Is Mara a dps class or dps chosen/bo is better? I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s

zediscool
Posts: 7

Re: Marauder questions, thoughts and hopes

Post#24 » Sun Oct 18, 2020 3:04 am

wildwindblows wrote:
Sat Oct 17, 2020 10:04 pm
Folks no offense but i really have concern about which class is dps atm. Is Mara a dps class or dps chosen/bo is better? I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s
Hey Wildwind, I cant help but to agree with you. I too feel the frustration of playing a mara sometimes, a class that is supposedly a dps role but feels a bit lackluster at the moment. So I try to play to mara strength which is decent sustain aoe dps with debuff utility in the form of the init debuff, aoe interrupt w/ 50% disorient and aoe kd to save a healer from getting ganked for example. Too bad morale drain was nerfed to the ground, I just do not understand why Crushing Blows was severly nerfed and butchered like this. Instead they could have made it 10% chance to drain 100 to 125 morale if 25% chance to drain 225 was indeed too OP for Order to counter. But now its just useless.

I too watch Insolence and Gurrd videos. They are just amazing at what they do. IMO I think a Brut marauder could do similar burst as a dps BO or Chosen maybe a bit less but what maras have that dps tanks lack is mobility/gap closers. Maras obviously lack a pounce but our pull, charge and M1 (now nerfed to 30ft) are good at kite prevention and catching fleeing Order. Dps tanks can get kited all day if they get knocked down and miss applying their slow.

Couple of patches ago mara wounds debuff got buffed to 120. It was finally about time. Its great that devs are listening considering this is a free game and they are probably busy. Buff came a bit late but I think if we are frustrated with mara then we should keep voicing mara issues and propose reasonable fixes/buffs to the devs like what Kalt did with his Bruta tree proposal. There were also several proposal/feedback threads over the years about tweaking the Savagery tree. They are buried in the forums now and we should probably rebring it to the surface.

Sofong
Posts: 139

Re: Marauder questions, thoughts and hopes

Post#25 » Sun Oct 18, 2020 6:09 am

zediscool wrote:
Sun Oct 18, 2020 3:04 am
wildwindblows wrote:
Sat Oct 17, 2020 10:04 pm
Folks no offense but i really have concern about which class is dps atm. Is Mara a dps class or dps chosen/bo is better? I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s
Hey Wildwind, I cant help but to agree with you. I too feel the frustration of playing a mara sometimes, a class that is supposedly a dps role but feels a bit lackluster at the moment. So I try to play to mara strength which is decent sustain aoe dps with debuff utility in the form of the init debuff, aoe interrupt w/ 50% disorient and aoe kd to save a healer from getting ganked for example. Too bad morale drain was nerfed to the ground, I just do not understand why Crushing Blows was severly nerfed and butchered like this. Instead they could have made it 10% chance to drain 100 to 125 morale if 25% chance to drain 225 was indeed too OP for Order to counter. But now its just useless.

I too watch Insolence and Gurrd videos. They are just amazing at what they do. IMO I think a Brut marauder could do similar burst as a dps BO or Chosen maybe a bit less but what maras have that dps tanks lack is mobility/gap closers. Maras obviously lack a pounce but our pull, charge and M1 (now nerfed to 30ft) are good at kite prevention and catching fleeing Order. Dps tanks can get kited all day if they get knocked down and miss applying their slow.

Couple of patches ago mara wounds debuff got buffed to 120. It was finally about time. Its great that devs are listening considering this is a free game and they are probably busy. Buff came a bit late but I think if we are frustrated with mara then we should keep voicing mara issues and propose reasonable fixes/buffs to the devs like what Kalt did with his Bruta tree proposal. There were also several proposal/feedback threads over the years about tweaking the Savagery tree. They are buried in the forums now and we should probably rebring it to the surface.
i really like the class but its gimped not worth the time and effort.
my 60 anti detaunt bg shut down a healer more effectively than my 81mara, malice bg provide similar debuffs and dmg to the group, while being way more tankier and useful.

User avatar
Kalt
Posts: 98

Re: Marauder questions, thoughts and hopes

Post#26 » Sun Oct 18, 2020 6:38 am

Pandastyle wrote:
Sat Oct 17, 2020 5:46 pm
I did but I am still not convinced. I agree however with Zedis. For rr60-80 Maras this is maybe viable but in 5sov/3warlord and sent jewel + tali and 4 ranks in melee crit renown I am at 34 % crit without FoF, almost soft capped str with pot, and 350 WS (25% armor pen) and 8.2k hp... only thing worse is that the AA is only at 2.2 not 1.7
I suggest: If you have the gear, go with the endgame gear. For lower ranks it may be quite viable, but keep in mind you probably miss out on the renown crit rate then
Can you give me your stats on full invader , and how much your AA damage goes with both brut proc and invader proc ?

User avatar
Kalt
Posts: 98

Re: Marauder questions, thoughts and hopes

Post#27 » Sun Oct 18, 2020 7:03 am

Sofong wrote:
Sun Oct 18, 2020 6:09 am
zediscool wrote:
Sun Oct 18, 2020 3:04 am
wildwindblows wrote:
Sat Oct 17, 2020 10:04 pm
Folks no offense but i really have concern about which class is dps atm. Is Mara a dps class or dps chosen/bo is better? I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s
Hey Wildwind, I cant help but to agree with you. I too feel the frustration of playing a mara sometimes, a class that is supposedly a dps role but feels a bit lackluster at the moment. So I try to play to mara strength which is decent sustain aoe dps with debuff utility in the form of the init debuff, aoe interrupt w/ 50% disorient and aoe kd to save a healer from getting ganked for example. Too bad morale drain was nerfed to the ground, I just do not understand why Crushing Blows was severly nerfed and butchered like this. Instead they could have made it 10% chance to drain 100 to 125 morale if 25% chance to drain 225 was indeed too OP for Order to counter. But now its just useless.

I too watch Insolence and Gurrd videos. They are just amazing at what they do. IMO I think a Brut marauder could do similar burst as a dps BO or Chosen maybe a bit less but what maras have that dps tanks lack is mobility/gap closers. Maras obviously lack a pounce but our pull, charge and M1 (now nerfed to 30ft) are good at kite prevention and catching fleeing Order. Dps tanks can get kited all day if they get knocked down and miss applying their slow.

Couple of patches ago mara wounds debuff got buffed to 120. It was finally about time. Its great that devs are listening considering this is a free game and they are probably busy. Buff came a bit late but I think if we are frustrated with mara then we should keep voicing mara issues and propose reasonable fixes/buffs to the devs like what Kalt did with his Bruta tree proposal. There were also several proposal/feedback threads over the years about tweaking the Savagery tree. They are buried in the forums now and we should probably rebring it to the surface.
i really like the class but its gimped not worth the time and effort.
my 60 anti detaunt bg shut down a healer more effectively than my 81mara, malice bg provide similar debuffs and dmg to the group, while being way more tankier and useful.
Well i have to disagree. Marauder has a much better burst than a dps chosen or even a malice bg. You have to keep in mind that in single target , you have much more damage than any tank.
Ofc if you play in monstro , you're not going to do much , because this is not what the monstro does. Monstro is mainly a WB build , but for single target , a sav/brut or a brut/monstro is much much better.

At the moment i'm full vanquisher rr 74 and i can kill healers like nothing.
Guillotine crit for 1600+ and when use in conjonction with convulsive slashing (right after an aa swing, let three cs tick goes then interupt the channeling with either guillotine or pulverize to get another aa swing) the burst is wonderful.
Aa crit for between 800/1000 when you add both mh and oh swing , cs crit for 600/700 3 tick in 1.5s , then guillotine crit for 1600 an another aa swing.
In a 2 sec delay this is what you got on a healer. Between 4000 and 5000 damage in 2 sec . Ofc this needs proper preparation , so you have to use the str buff and the 25% damage buff to obtain this kind of burst but this is what you can get

I think marauder is by no means op right now. But one thing is certain , we are better than offensive tanks when it comes to damage.

@wildwindblows can you provide more information about your marau ?
What is your build, what is your stats (offensive and defensive), you play with wich tactics , and wich gear ?
Last edited by Kalt on Sun Oct 18, 2020 7:14 am, edited 2 times in total.

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palindrom
Posts: 14

Re: Marauder questions, thoughts and hopes

Post#28 » Sun Oct 18, 2020 7:08 am

wildwindblows wrote:
Sat Oct 17, 2020 10:04 pm
I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s
Seems like problem is with your marauder particulary.
Shaqattak - Marauder

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wildwindblows
Posts: 210

Re: Marauder questions, thoughts and hopes

Post#29 » Sun Oct 18, 2020 8:22 am

palindrom wrote:
Sun Oct 18, 2020 7:08 am
wildwindblows wrote:
Sat Oct 17, 2020 10:04 pm
I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s
Seems like problem is with your marauder particulary.
Shaq, even brut mara cannot hit like dps chosen and dps bo. I think best small scale/ranked sc mara build is sav/brut. Full brut mara is not usefull in ranked sc's.

User avatar
Kalt
Posts: 98

Re: Marauder questions, thoughts and hopes

Post#30 » Sun Oct 18, 2020 8:40 am

wildwindblows wrote:
Sun Oct 18, 2020 8:22 am
palindrom wrote:
Sun Oct 18, 2020 7:08 am
wildwindblows wrote:
Sat Oct 17, 2020 10:04 pm
I actually cannot do damage like these two with my end gear rr85 mara.
https://www.youtube.com/watch?v=pbGw9o3jocg
https://www.youtube.com/watch?v=UR8pODv27Ww&t=24s
Seems like problem is with your marauder particulary.
Shaq, even brut mara cannot hit like dps chosen and dps bo. I think best small scale/ranked sc mara build is sav/brut. Full brut mara is not usefull in ranked sc's.
You are wrong.
As i already mention , with numbers , you have a much much better burst than any offensive tank in brutality build.
Sounds like a l2p issue for me

Brut marauder can pull a 5k burst in a 2 second timespan , no tank can do this in the game right now. The same goes for a savagery brut build as long as you know how to stance dance properly.

Brutality is extremely valuable in ranked as long as you have either a BO with waaaagh , a choppa in assist or an offensive BG .
And if you queue solo , then use Sav/Brut to bring an hd , an armor debuff , a wound debuff and a good burst.
This is a teamplay game , and you're not going to win the ranked alone.

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