Core: Abilities
Spoiler:
Breath of Tzeentch
- https://github.com/WarEmu/WarBugs/issues/19115
Classified as a "Hex", but it doesn't apply a hex.
- https://github.com/WarEmu/WarBugs/issues/18223
General detaunt bug. Existing DoTs don't go back to 100% damage once the detaunt is broken.
- https://github.com/WarEmu/WarBugs/issues/19120
Tooltips are reduced by 25 AP instead of 25% of AP.
- https://github.com/WarEmu/WarBugs/issues/19121
Unable to cancel the ability early as per tooltip.
- https://github.com/WarEmu/WarBugs/issues/15181
Stat conversion fails to occur server-side in some instances (this is NOT just a character sheet bug, although it often displays the wrong values on the character sheet too). Typically need to toggle HoD on/off after changing areas to make it work - https://github.com/WarEmu/WarBugs/issues/15181
Stat conversion fails to update tooltips correctly. Makes it impossible to determine the correct damage and healing for abilities. - https://github.com/WarEmu/WarBugs/issues/19610
Tooltip lists 150ft range for Harbinger of Doom but it is a self-buff. - https://github.com/WarEmu/WarBugs/issues/19611
Harbinger of Doom's activation delay can cause abilities cast just after it to use the old stats. - https://github.com/WarEmu/WarBugs/issues/19690
Equipment vanishes and stats from equipment (not just willpower/intelligence, but also wounds and maybe others) not granted correctly if you try to change equipment while Harbinger of Doom is active. Additionally, it seems to be overwriting/deleting items? - https://github.com/WarEmu/WarBugs/issues/19927 (no longer applicable)
Equipping and unequipping gear after using Harbinger of Doom a few times can remove all of your stats and even give you stat penalties. Turns out this is a generic bug affecting all characters equipping gear direct from the bank.
- https://github.com/WarEmu/WarBugs/issues/8138
Incorrect values being used for toughness duration, self-res duration and res-accept timer. - https://github.com/WarEmu/WarBugs/issues/19125
Adds a random granted ability named "Remaking". - https://github.com/WarEmu/WarBugs/issues/19126
Will activate even if the deceased player is affected by Terror.
- https://github.com/WarEmu/WarBugs/issues/14716
Actual healing doesn't match tooltip.
- No known issues.
Spoiler:
Alter Fate
- No known issues.
- No known issues.
- No known issues.
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/2204
Sometimes the buff instantly ends. Can be triggered by certain PvE bosses.
- https://github.com/WarEmu/WarBugs/issues/18824
Sometimes just fails to do anything.
- No known issues.
- No known issues. Note: recently a duration of 3 seconds was thought to have been applied instead of 7, but this has not been reproduced with testing.
- No known issues.
Spoiler:
Backlash
- https://github.com/WarEmu/WarBugs/issues/19622
Backlash breaks detaunt if it triggers.
- https://github.com/WarEmu/WarBugs/issues/16402
Can be procced by Ritual of Lunacy (this is technically a bug with Ritual of Lunacy) - https://github.com/WarEmu/WarBugs/issues/15499
Tooltip says it procs from critical heals, but it actually procs only from critical direct heals.
- https://github.com/WarEmu/WarBugs/issues/16402
Can be procced by Ritual of Lunacy (this is technically a bug with Ritual of Lunacy)
- No known issues.
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/15747
Healing done doesn't match tooltip. - https://github.com/WarEmu/WarBugs/issues/19133
Scales with willpower (procs generally do not scale at all except based on rank).
- https://github.com/WarEmu/WarBugs/issues/18353
Only grants 24 AP instead of 48 AP.
- No known issues. At the time I'm writing this all CD reducing effects were broken in a recent patch but a global fix is pending.
- https://github.com/WarEmu/WarBugs/issues/16402
Can be procced by Ritual of Lunacy (this is technically a bug with Ritual of Lunacy) - https://github.com/WarEmu/WarBugs/issues/19134
Lasts for 3 seconds instead of 3.
- https://github.com/WarEmu/WarBugs/issues/11162
The proc from "Scourged Warping" is removed even if the attempt to cast Scourge fails due to angles/facing. - https://github.com/WarEmu/WarBugs/issues/16805
Also triggers when Warp Reality is cast instead of just when Warp Reality does damage.
- No known issues.
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/19136
Duration missing from the tooltip.
- https://github.com/WarEmu/WarBugs/issues/15652
Can also trigger when Tzeentch's Cordial is cast and not just when it actually heals.
- https://github.com/WarEmu/WarBugs/issues/11383
Radius less than expected. - https://github.com/WarEmu/WarBugs/issues/12454
Unclear damage scaling.
Spoiler:
Aethyric Shock
- https://github.com/WarEmu/WarBugs/issues/19615
Does physical damage. - https://github.com/WarEmu/WarBugs/issues/16901 (maybe)
Can apparently go through Shroud of Magnus. This could just be the Zealot having disrupt strikethrough though. - https://github.com/WarEmu/WarBugs/issues/18727
The stagger can sometimes fail to trigger if the damage is absorbed.
- https://github.com/WarEmu/WarBugs/issues/19143
Damage type missing from the tooltip (it does corporeal damage).
- https://github.com/WarEmu/WarBugs/issues/19612
The wounds buff is sometimes reduced based on the rank of the target.
- https://github.com/WarEmu/WarBugs/issues/14716
Tooltip doesn't match actual amount healed.
- https://github.com/WarEmu/WarBugs/issues/14716
Tooltip doesn't match actual amount healed.
- https://github.com/WarEmu/WarBugs/issues/19124
General mark bug. When an ally uses a granted ability, the damage is not increased by the Zealot's mastery rank. - https://github.com/WarEmu/WarBugs/issues/9792
General mark bug. If attempting to give a player a mark they already have, only the first mark is used rather than the best mark (the stats vary based on rank). - https://github.com/WarEmu/WarBugs/issues/20087
General bug. Marks are not cleared from allies when you respec, allowing you to hand out maxed out buffs to different people regardless of your current spec.
- https://github.com/WarEmu/WarBugs/issues/15868
General ritual bug. They share a cooldown but cooldown modification effects are only applied to the ritual used. - https://github.com/WarEmu/WarBugs/issues/19616
General ritual bug. Client incorrectly uses distance to hostile target when displaying "usability" status on the hotbars. - https://github.com/WarEmu/WarBugs/issues/17610
General ritual bug. Can be placed in undesired locations if target spot is out of range. - https://github.com/WarEmu/WarBugs/issues/19655
General bug. Ground-targeted visual effects are currently broken.
- https://github.com/WarEmu/WarBugs/issues/19158
Visual effects fail to be removed if spammed. - https://github.com/WarEmu/WarBugs/issues/11162
Will remove the proc from the "Scourged Warping" tactic that reduces the cast time to zero even if the ability could not be cast due to facing the wrong way.
- https://github.com/WarEmu/WarBugs/issues/19129
The visual effect and the time when the ability does damage do not match.
Spoiler:
Tzeentch's Shielding
- No known issues.
Spoiler:
Changer's Touch
- https://github.com/WarEmu/WarBugs/issues/19148
Triggers from auto-attack, but another tactic that also procs on direct crits does not. Unsure which is correct. - https://github.com/WarEmu/WarBugs/issues/19149
Will trigger on the main target of Chaotic Agitation even though that is an AoE ability. - https://github.com/WarEmu/WarBugs/issues/19618
The tooltip(s) and text all say a different effect type (healing/debuff/hex).
- No known issues. Note that it is virtually impossible to test this tactic.
- No known issues. Note that I do not have the facility to confirm what type of damage this does as setting up a test for this is very difficult.
Spoiler:
Dark Medicine
- https://github.com/WarEmu/WarBugs/issues/19118
Classified as "Healing" rather than "Blessing". - https://github.com/WarEmu/WarBugs/issues/14716
Amount actually healed doesn't match tooltip.
- https://github.com/WarEmu/WarBugs/issues/19124
General mark bug. When an ally uses a granted ability, the damage is not increased by the Zealot's mastery rank. - https://github.com/WarEmu/WarBugs/issues/9792
General mark bug. If attempting to give a player a mark they already have, only the first mark is used rather than the best mark (the stats vary based on rank). - https://github.com/WarEmu/WarBugs/issues/19630
Combat log says you are disabled by Mark of the Spell Destroyer. - https://github.com/WarEmu/WarBugs/issues/20087
General bug. Marks are not cleared from allies when you respec, allowing you to hand out maxed out buffs to different people regardless of your current spec.
- https://github.com/WarEmu/WarBugs/issues/19123
Shared an icon with Mark fo the Vortex.
- https://github.com/WarEmu/WarBugs/issues/15868
General ritual bug. They share a cooldown but cooldown modification effects are only applied to the ritual used. - https://github.com/WarEmu/WarBugs/issues/19616
General ritual bug. Client incorrectly uses distance to hostile target when displaying "usability" status on the hotbars. - https://github.com/WarEmu/WarBugs/issues/17610
General ritual bug. Can be placed in undesired locations if target spot is out of range. - https://github.com/WarEmu/WarBugs/issues/19655
General bug. Ground-targeted visual effects are currently broken. - https://github.com/WarEmu/WarBugs/issues/19195
Missing radius distance on tooltip. - https://github.com/WarEmu/WarBugs/issues/18936
Cannot be used when bolstered in scenarios.
- https://github.com/WarEmu/WarBugs/issues/13936 and https://github.com/WarEmu/WarBugs/issues/16381
Doing approximately 40% less damage than intended. Seems to have the damage for 7 damage ticks but it only ticks 4 times. - https://github.com/WarEmu/WarBugs/issues/19145
First tick of damage doesn't cost any AP.
- https://github.com/WarEmu/WarBugs/issues/12444
Damage doesn't match tooltip. - https://github.com/WarEmu/WarBugs/issues/19130
Visual effect doesn't end.
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/16805
Can also proc the Scourged Warping tactic when cast instead of just when Warp Reality does damage.
Spoiler:
Tzeentch's Scream
- https://github.com/WarEmu/WarBugs/issues/19144
Tooltip says is grants 25 AP every second. It actually grants 75 AP every 3 seconds.
Spoiler:
Lashing Waves
- https://github.com/WarEmu/WarBugs/issues/19146
Visual effect not applied correctly on targets caught in the AOE.
- https://github.com/WarEmu/WarBugs/issues/9887
Also works when Harbinger of Doom is turned off. - https://github.com/WarEmu/WarBugs/issues/12078
Some NPCs caused it to heal for less than expected. - https://github.com/WarEmu/WarBugs/issues/19147
10% bonus disrupt strikethrough missing from tooltip. - https://github.com/WarEmu/WarBugs/issues/19148
Does not trigger from auto-attack, but another tactic that also procs on direct crits does. Unsure which is correct.
- https://github.com/WarEmu/WarBugs/issues/16402
Likely procced by Ritual of Lunacy (technically a bug with the ritual).
Spoiler:
Chaotic Agitation
- https://github.com/WarEmu/WarBugs/issues/11384
AoE targets won't be hit if the main target disrupts a tick. - https://github.com/WarEmu/WarBugs/issues/19145
First tick of damage doesn't cost any AP. - https://github.com/WarEmu/WarBugs/issues/19149
Can proc Changer's Touch on the main target. - https://github.com/WarEmu/WarBugs/issues/19153
Incorrect damage type on tooltip (it is actually corporeal). - https://github.com/WarEmu/WarBugs/issues/19153
Cast time is set to 60 seconds on the tooltip instead of 6.
- https://github.com/WarEmu/WarBugs/issues/19117
Damage doesn't match tooltip.
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/19123
Shares an icon with Mark of the Vortex's granted ability. - https://github.com/WarEmu/WarBugs/issues/17607
Sometimes lasts for 12 seconds instead of 9. - https://github.com/WarEmu/WarBugs/issues/14716
Healing done doesn't match tooltip.
- https://github.com/WarEmu/WarBugs/issues/19124
General mark bug. When an ally uses a granted ability, the damage is not increased by the Zealot's mastery rank. - https://github.com/WarEmu/WarBugs/issues/9792
General mark bug. If attempting to give a player a mark they already have, only the first mark is used rather than the best mark (the stats vary based on rank). - https://github.com/WarEmu/WarBugs/issues/19123
The granted ability shares an icon with Leaping Alteration. - https://github.com/WarEmu/WarBugs/issues/19127
The DoT applied by the granted ability is a blessing instead of a hex. - https://github.com/WarEmu/WarBugs/issues/20087
General bug. Marks are not cleared from allies when you respec, allowing you to hand out maxed out buffs to different people regardless of your current spec.
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/15868
General ritual bug. They share a cooldown but cooldown modification effects are only applied to the ritual used. - https://github.com/WarEmu/WarBugs/issues/19616
General ritual bug. Client incorrectly uses distance to hostile target when displaying "usability" status on the hotbars. - https://github.com/WarEmu/WarBugs/issues/17610
General ritual bug. Can be placed in undesired locations if target spot is out of range. - https://github.com/WarEmu/WarBugs/issues/19655
General bug. Ground-targeted visual effects are currently broken. - https://github.com/WarEmu/WarBugs/issues/16402
Ritual of Lunacy is set as a direct heal so it triggers all direct heal and on direct heal effects/procs.
- https://github.com/WarEmu/WarBugs/issues/19154
Tooltip, patch notes and actual implementation disagree on how this ability is supposed to work now. - https://github.com/WarEmu/WarBugs/issues/19155
Damage type (corporeal) missing from tooltip. - https://github.com/WarEmu/WarBugs/issues/19145
First tick doesn't cost any AP. - https://github.com/WarEmu/WarBugs/issues/19131
Part of the visual effect is applied to the friendly target instead of yourself. - https://github.com/WarEmu/WarBugs/issues/11554 (maybe)
Zealot is immune to being punted while WoI is up. I think this was fixed already though...
Spoiler:
Windblock
- https://github.com/WarEmu/WarBugs/issues/19620
Range on the tooltip is 100ft instead of self. Ability works correctly.
Spoiler:
Sweeping Disgorgement
- No known issues.
- https://github.com/WarEmu/WarBugs/issues/12418
The tactic hasn't actually been implemented yet. - https://github.com/WarEmu/WarBugs/issues/12219
The tooltip says is changes the radius to 30ft. The radius is already 30ft.
- https://github.com/WarEmu/WarBugs/issues/16402
Can be procced by Ritual of Lunacy (this is technically a bug with Ritual of Lunacy)
Spoiler:
Aid (proc on some Zealot weapons)
- https://github.com/WarEmu/WarBugs/issues/19623
The proc can crit.
- https://github.com/WarEmu/WarBugs/issues/16273
Tooltip error. It actually boosts crit heal and crit damage chance.
- https://github.com/WarEmu/WarBugs/issues/19624
Some tooltips say 130 damage when it does 150. Other tooltips correctly say 150 damage.
- https://github.com/WarEmu/WarBugs/issues/18620
Tooltop says 110 wounds but it only increases by 80.
Spoiler:
Raven Seer Waistrap
- https://github.com/WarEmu/WarBugs/issues/18050
Has Witch Elf appearance
- https://github.com/WarEmu/WarBugs/issues/18052
Has Witch Elf appearance.
Spoiler:
Bloodwrought Enclave
- https://github.com/WarEmu/WarBugs/issues/15996
Random blue belt shows up in weapon reward list in the Tome of Knowledge.
- https://github.com/WarEmu/WarBugs/issues/12932
Tier 2 rewards are missing.
Spoiler:
Bastion Stair
- https://github.com/WarEmu/WarBugs/issues/16001
All 3 weapons have identical stats and bonuses. One dagger has slightly lower DPS.
- https://github.com/WarEmu/WarBugs/issues/15681
The stats of 7/8 pieces are identical to the healing set.