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[Zealot] How are people feeling on DPS post-patch?

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Hauntoo
Posts: 6

[Zealot] How are people feeling on DPS post-patch?

Post#1 » Fri Mar 21, 2025 5:32 am

Would love to hear some takes / build recommends.

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Deadpoet
Posts: 322

Re: [Zealot] How are people feeling on DPS post-patch?

Post#2 » Fri Mar 21, 2025 12:28 pm

I'd love that too. This silence is concerning.

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Fontaami
Posts: 48

Re: [Zealot] How are people feeling on DPS post-patch?

Post#3 » Fri Mar 21, 2025 4:09 pm

My 2 cents are:
1) There are bugs with some of zealot's abilities, notably with Storm of Ravens weird dual position in 2 mastery trees at the same time and Ritual of Superiority chimera-like application. Most likely caused by last-minute decision to revert Ritual changes for now so abovementioned bugs occured.
2) Since no ritual rework yet Ritual of Superiority is still the only choice for ST dps zealots. But since it is half-bugged abillity now, the actual absorb numbers are matching those that were implemented in PTS version of this ritual, thus it is a nerfed version compared to pre-patch RoS (487 absorb with full mastery tree points before patch vs 333 now)
3) I am currently testing new tactics (Burst of Chaos and Prolonged Suffering) for my ST dps zealot, and both seems viable for my not-so-serious roaming leisure time.
4) Full MP dps zealot is still better than full MC dps zealot. Since there's no +10% crit ritual from PTS version yet (and it maybe completely reverted too), the only reachable crit level is like ~40% with +1% event slot item (there is +2% version but it is for ranked insignias), +4% crit talisman and +5% crit liniment. Meanwhile dps zealot can easily reach ~350 magic power with the help of the lotd accessories and other endgame gear with +magic power on it.
5) Changer's Echo ability after receiving it's buff on PTS is a very good addition to the ST dps zealot's arsenal but it does not work with Transference tactic.
6) Still haven't tested AoE dps zealot after patch but since no rework on heal debuff tactic (which should be back to 50% for 5 sec in my opinion), Waves of Chaos tactic is still not in core tactics but inside mastery tree, Chaotic Agitation is still at 80ft and not 100ft range (the only viable range AoE channel which can actually crit and proc heal debuff tactic unlike Waves of Chaos tactic), I would say AoE dps zealot is about the same as before this patch. The only notable positive change is the new Prolonged Suffering tactic which makes Demon Spittle ability is even more a must-have ability to apply though (considering there are 2 good tactics now which is tied to it).
Volo ergo sum

makh
Posts: 10

Re: [Zealot] How are people feeling on DPS post-patch?

Post#4 » Fri Mar 21, 2025 4:15 pm

Minor observation on dps zealot gearing. For some reason, I gain 1 more damage bonus when I wear lotd 2 piece healing power set vs wearing the lotd 2 piece magic power set. One member of my alliance suggested that a rounding error may be why you get more slightly more dmg with the healing set.

Hauntoo
Posts: 6

Re: [Zealot] How are people feeling on DPS post-patch?

Post#5 » Fri Mar 21, 2025 6:40 pm

Would you be able to post some cookie-cutter builds for Zealot? I'd be curious to see how you're speccing given these different test builds.

Thank you for the insight / testing!

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Stinksuit
Posts: 229

Re: [Zealot] How are people feeling on DPS post-patch?

Post#6 » Sat Mar 22, 2025 5:56 am

Hauntoo wrote: Fri Mar 21, 2025 6:40 pm Would you be able to post some cookie-cutter builds for Zealot? I'd be curious to see how you're speccing given these different test builds.

Thank you for the insight / testing!
https://builder.returnofreckoning.com/c ... 32061,8586

This is what I've been playing with after the patch and like Fontaami said the MP build just seems to be stronger than crit so I'd stick with that. My gear is 5 vic, 3 sov, 2 lotd and both bloodlord weapons. (You can just check killboard "Stink"). I'll test other builds likely at some point but the new dot is just way too good atm to give up. I've been able to pull around ~7k 3s burst with the build I linked.

Just note that my gear setup is made for solo play, so if you just want to zerg surf etc there are better dmg set ups than mine but the one I'm using is roughly ~270 damage bonus and like I mentioned you can burst for around 7k and slightly more with talon ofcourse :)

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Pahakukka
Posts: 392

Re: [Zealot] How are people feeling on DPS post-patch?

Post#7 » Sat Mar 22, 2025 5:37 pm

7k burst with double detaunt and decent heals and absorbs frightens my dps classes.. amount of burst needed to beat that is huge. 100% will run away from every healer soloroaming!
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
+ lots of rr50-60 toons, including 1 healer!

-"renown pinata for small groups"

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Stinksuit
Posts: 229

Re: [Zealot] How are people feeling on DPS post-patch?

Post#8 » Sat Mar 22, 2025 5:51 pm

Pahakukka wrote: Sat Mar 22, 2025 5:37 pm 7k burst with double detaunt and decent heals and absorbs frightens my dps classes.. amount of burst needed to beat that is huge. 100% will run away from every healer soloroaming!
Just start playing your own zealot and join the dark side :D

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Pahakukka
Posts: 392

Re: [Zealot] How are people feeling on DPS post-patch?

Post#9 » Sat Mar 22, 2025 7:11 pm

Stinksuit wrote: Sat Mar 22, 2025 5:51 pm
Pahakukka wrote: Sat Mar 22, 2025 5:37 pm 7k burst with double detaunt and decent heals and absorbs frightens my dps classes.. amount of burst needed to beat that is huge. 100% will run away from every healer soloroaming!
Just start playing your own zealot and join the dark side :D
or dps runie! 100% would avoid them healers anyway. would be like watching 2 regen tanks fighting
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
+ lots of rr50-60 toons, including 1 healer!

-"renown pinata for small groups"

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Stinksuit
Posts: 229

Re: [Zealot] How are people feeling on DPS post-patch?

Post#10 » Sat Mar 22, 2025 8:31 pm

Pahakukka wrote: Sat Mar 22, 2025 7:11 pm
Stinksuit wrote: Sat Mar 22, 2025 5:51 pm
Pahakukka wrote: Sat Mar 22, 2025 5:37 pm 7k burst with double detaunt and decent heals and absorbs frightens my dps classes.. amount of burst needed to beat that is huge. 100% will run away from every healer soloroaming!
Just start playing your own zealot and join the dark side :D
or dps runie! 100% would avoid them healers anyway. would be like watching 2 regen tanks fighting
I actually think that's not the case anymore. I can't say for runie but the burst zealot can dish out can for sure kill a dps rp. Maybe if its full bis zl vs rp it can turn out to be one of those endless duels but who knows:)

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