I dislike the change, because when you want to use Treacherous Assault in a healer or caster class and you are really near, the animation of this skill is really bad. In other hand, an armor debuff is so much better to kill an healer using full armor talisman or any class with medium or heavy armor.
The pounce isn't a bad idea, but the animation is the worse thing, without dismounting skill or snear, you can stay so far or more than before used Treacherous Assault.
[WE] Feedback on new TA "pounce"
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Re: [WE] Feedback on new TA "pounce"
It's a thumbs down for me as well. I feel they made it worse. Not only is it pointless, but it is counterproductive. You leap at your target and then get stuck on some invisible **** and then spend time falling. What a waste of time TBH.
Re: [WE] Feedback on new TA "pounce"
After hours and hours of use.. I removed treacherous assault of my bar.
So basically out of 3 openers just 2 are usefull now.
I hope devs revert it back to old Treacherous Assault without pounce.
So basically out of 3 openers just 2 are usefull now.
I hope devs revert it back to old Treacherous Assault without pounce.
Krima WE RR 85
Re: [WE] Feedback on new TA "pounce"
every time i used it by the time the jump animation finished target is still unmounted and too far away ... sad but its happening
Re: [WE] Feedback on new TA "pounce"
it is impossible to use heart seeker after pounce (ping 60-80)

Better take shadow step from shadow warrior. That pounce realy badXergon wrote: ↑Sat Jan 09, 2021 11:47 pmImho, IF you really want to add Pounce to WE then either:
- it should be something like a 10-15s debuff which allows u to pounce on target WHEN u choice to, not automatically enforced.
- animation should be not the same pounce but maybe more like ASW Shadowstep - direct leap
Current form is very bad for any kind usage than trolling urself![]()


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