You can't ask for a nerf of global heal to up a class.
actually all community thinks shamans healers are overpowered especially in low levels not just me lol
You can't ask for a nerf of global heal to up a class.
Maybe you're right , but it's easier to balance game and class at T4 than low tier .Asherdoom wrote:You can't ask for a nerf of global heal to up a class.
actually all community thinks shamans healers are overpowered especially in low levels not just me lol
i did not mean that.Grunbag wrote:Maybe you're right , but it's easier to balance game and class at T4 than low tier .Asherdoom wrote:You can't ask for a nerf of global heal to up a class.
actually all community thinks shamans healers are overpowered especially in low levels not just me lol
If you think healer are OP , make a thread about it , but don't think balancing grenadier path would solve that .
If you have troubles to find a path or need advice to kill healer , you better ask in this thread viewtopic.php?f=74&t=10707 a lot of good engineer share their tips and advices .
Hell no, so much snare in this game already, play a tank, you will see Juggernaut is pathetic on a 1 min cooldown and no immunities, the perma snares going around is insaneWoatan wrote:While at it, I'd like to propose that Napalm Grenade gets a snare within its radius also. And yes, it should trigger everytime someone sets foot in it, as long as it burns.
Grunbag wrote:Here a video of warlock engineer using doomrocket : (exemple at 1m05)
https://youtu.be/ffRobAxl9hw
Grunbag wrote: You can see here how powerful Death Globe is compared to napalm https://youtu.be/L8itJVccXWA look at yellow bubbling warpfluid
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