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Engi problems.. do you have the same?

Ironbreaker, Engineer, Slayer, Runepriest
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timoteiz
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Engi problems.. do you have the same?

Post#1 » Mon Dec 11, 2017 2:13 pm

Hi,

i noticed the following that after the changes on expert skirmisher tactic and was wondering if anyone else has noticed it or is it just me..

1 . the deployment of turrets and kegs now its up to 3 sec ...rather than 2 . IF you move before the box disappears no turret..(same kind of visual bug?)
2. same for the keg.. is up to 3 sec
3. the amount of knockback in all skills even those at 0.5 sec seem to be too much..after the experts skirmisher changes.

I am asking this so that i know if other have the same problem i cna write a bug report.. and that its not just me.. seen things :)

thank you in advance.

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dansari
Posts: 2524

Re: Engi problems.. do you have the same?

Post#2 » Mon Dec 11, 2017 3:33 pm

Yes, now there is a hard check to see if you have an enemy in range targeted to proc the quick cast. Even though your cast bar shows that the ability has finished casting, the keg doesn't actually appear until the end of its 2s cast time.
<Salt Factory>

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timoteiz
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Re: Engi problems.. do you have the same?

Post#3 » Mon Dec 11, 2017 3:54 pm

i count it and its 3 sec cast.. it will not drop in 2 sec.. as it used to

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Charon
Posts: 297

Re: Engi problems.. do you have the same?

Post#4 » Mon Dec 11, 2017 5:07 pm

Ehh i have recently noticed changes too and (maybe i missed something) can not figure its ES nerf or just bug
Karak Azgal - Haron WP
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW ;)

dansari
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Re: Engi problems.. do you have the same?

Post#5 » Mon Dec 11, 2017 6:10 pm

<Salt Factory>

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Sigimund
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Re: Engi problems.. do you have the same?

Post#6 » Mon Dec 11, 2017 7:59 pm

dansari wrote:It was fixed in a recent patch:

viewtopic.php?f=42&t=24072&hilit=expert ... er#p269620
The fix is to prevent 1s casts with no target selected. The natural cast time of these abilities is 2s. Unless that changed.

dansari
Posts: 2524

Re: Engi problems.. do you have the same?

Post#7 » Mon Dec 11, 2017 8:18 pm

Sigimund wrote:
dansari wrote:It was fixed in a recent patch:

viewtopic.php?f=42&t=24072&hilit=expert ... er#p269620
The fix is to prevent 1s casts with no target selected. The natural cast time of these abilities is 2s. Unless that changed.
The fix was not only implemented for SWs. Any class with expert skirmisher now has a hard check to determine if you have a target selected within the range to proc ES. This is for all self casts.
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Sigimund
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Re: Engi problems.. do you have the same?

Post#8 » Mon Dec 11, 2017 10:03 pm

Just did some testing. I think you're lagging. Still 2 secs for me.

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