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Slayer parry build

Ironbreaker, Engineer, Slayer, Runepriest
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Asthorath
Posts: 6

Slayer parry build

Post#1 » Thu Sep 24, 2020 10:20 am

Hey, is it up to date all the time Riposte Slayer build? I heard something about nerf riposte, can someone explain?

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XsorrowerX
Posts: 92

Re: Slayer parry build

Post#2 » Thu Sep 24, 2020 10:53 am

Riposte used to have no internal cooldown, so would trigger as fast as attacks came at you, doing a stupid amount of free damage. Now, it has one, so it's not as good as it was.

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ravezaar
Posts: 530

Re: Slayer parry build

Post#3 » Thu Sep 24, 2020 11:18 am

Yea Riposte got nerfed hard affecting Solo Salyers and WH basicly and in so buffing WE and MDoK (they can argue but it did) so the old parry-def build for Slayers got a beatin. You can ofc use it still if u Solo roam but its ofc less effective.
Ravezaar Slayer rr86
Ravezz Ironbreker rr82
Goingsolo Shadow Warrior rr81
Zutha Runepriest rr83
Raave Magus rr84 (finally gave in to Tzeentch whispers)
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Krima
Posts: 602

Re: Slayer parry build

Post#4 » Thu Sep 24, 2020 11:48 am

ravezaar wrote: Thu Sep 24, 2020 11:18 am Yea Riposte got nerfed hard affecting Solo Salyers and WH basicly and in so buffing WE and MDoK (they can argue but it did) so the old parry-def build for Slayers got a beatin. You can ofc use it still if u Solo roam but its ofc less effective.
Riposte got *Fixed actually..procs need ICD.
Krima - WE RR 87
Carnage :ugeek:

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CountTalabecland
Posts: 979

Re: Slayer parry build

Post#5 » Sat Oct 24, 2020 11:59 pm

The internal cooldown is now 1 GCD correct? So essentially you are only riposting once per second?

Is that really that much of a difference in 1v1 when attacks are coming at you with 1 gcd + AA?
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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oaliaen
Posts: 1201

Re: Slayer parry build

Post#6 » Sun Oct 25, 2020 12:50 am

Its a huge difference when you get hit from all source of dmg in the same second, so you reflect 1 hit and get all others...
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