Lol gl playing " dps wp " without guilty soul and AA haste. Also dok has Pillage Essence that gives you alot of soul essence, Despite that its impossible to keep enough SE/RF since even divine strike is now RF not ap use. The smallest change IMO required for 2h WP / dps dok is making DS/CE back to action points when using 2h/DW. Guilty Soul should heal for the dmg done as well. Change Sanquinary Extension to function like Gorks barb HD and remove the heal debuff tactic. Change WP heal debuff to function like this as well. Not big changes but would make the class playable again.Bloodmasked wrote: ↑Sun Dec 06, 2020 11:06 am sigmar's shield is obviously meant for shield WP, not dps WP. sigmar's shield does a sustained heal at the cost of 100 RP, whereas you can divine assault for over 5000 healing at the same 100 RP cost. shield WP can sustain their RP because they are the healing melee spec, dps cannot easily sustain RP because they are focused on dealing damage.
if i wanted to play WP dps i would use this spec unless nobody has a heal debuff or aoe snare. i think people are trying to take every ability in the spec trees available and expecting it to be viable, that doesn't always work so easily.
https://builder.returnofreckoning.com/c ... ,4160,4187
Shields ruined alot, complicates everything in a bad way and some skills should change how they work based on if you are using shield/2h. Not remove core skills completely from DPS and not making shield healing too op.