I just wondered if there is any way that Witch Hunter can increase his chance TO NOT get detected by other players.I know that initiative helps TO DETECT stealthed enemy players but does it work also on the reverse? Like having high initiative helps you TO NOT get caught by other players?
I always had that query since Live...
Regards
[Witch Hunter] Incognito
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Re: [Witch Hunter] Incognito
Because we don't know the original stealth check formula, RoR uses its own check. This formula incorporates an opposed Initiative check, so having more Initiative makes you more difficult to spot.
- Razielhell
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Re: [Witch Hunter] Incognito
Thank GOD...i never could understand how it works...! Good to know...
Re: [Witch Hunter] Incognito
Aza, thanks you to make this class fun again. stealth onlive server was totally bugged and messed and seems to be working fine there
Re: [Witch Hunter] Incognito
How often does those checks occur?
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Re: [Witch Hunter] Incognito
Be happy that there are at least a handful of people actually looking into details and heavy problems to get QoL fixes for such stuff *cough*Chaoself wrote:Aza, thanks you to make this class fun again. stealth onlive server was totally bugged and messed and seems to be working fine there
Re: [Witch Hunter] Incognito
Every second.sullemunk wrote:How often does those checks occur?
Re: [Witch Hunter] Incognito
Well, sorry to dont name every people on this project! but what can i say, your guys are the bestnoisestorm wrote:Be happy that there are at least a handful of people actually looking into details and heavy problems to get QoL fixes for such stuff *cough*Chaoself wrote:Aza, thanks you to make this class fun again. stealth onlive server was totally bugged and messed and seems to be working fine there
P.D: buff torment! xD
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Re: [Witch Hunter] Incognito
Any new news on the opposing enemy dots on the map? I want to play my WE badly, but not worth it until this is fixed.
Soulcheg wrote:Want mirrored classes - play chess.
#266Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
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Re: [Witch Hunter] Incognito
With one of the recent patches, we've fleshed out packet logging functionality for GMs to use. Not only will this help make their jobs easier, it also lets us track down what data in which packet is causing that problem.zabis wrote:Any new news on the opposing enemy dots on the map? I want to play my WE badly, but not worth it until this is fixed.
Last I heard we've isolated the packets causing the problem, but I couldn't give you an exact timeline on a fix, save that's it's sooner now than it was before.
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