Heavily specced into assault:
RoR.builders - Shadow Warrior Will be food for rdps without rkd and PD, but should hit pretty hard in melee. Should see 2k brutal assault crits.
More balanced skirm/assault spec:
RoR.builders - Shadow Warrior
Brutal Assault will be finisher in these specs.
Both require high RR, (only 10 RR to obtain for myself for last spec ) ASW requires top end gear anyways so..
Looking forward to test
Any comments, experience or spec suggestions? And remember the title
Edit: obviously career builder is not updated to reflect changes. Check out patch thread if unclear on new positions for skills.
[SW] New assault oriented specs
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Re: [SW] New assault oriented specs
Welcome to the melee world lolUgle wrote:Heavily specced into assault:
RoR.builders - Shadow Warrior Will be food for rdps without rkd and PD
Nicelook | Obey
Re: [SW] New assault oriented specs
You seem to do ok nonethelessAtropik wrote:
Welcome to the melee world lol
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Re: [SW] New assault oriented specs
The melee world with charge, m1 roots, and snare breakers?Atropik wrote:Welcome to the melee world lolUgle wrote:Heavily specced into assault:
RoR.builders - Shadow Warrior Will be food for rdps without rkd and PD
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Re: [SW] New assault oriented specs
Sidathe, what would your intended gear setup be + talis in this build?
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Re: [SW] New assault oriented specs
Definitely armour and wounds for medansari wrote:Sidathe, what would your intended gear setup be + talis in this build?
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Re: [SW] New assault oriented specs
All out dps glasscannon spec 4 bl, 3 anni to hunt the highest crit, then a little more defensive bl/merc setup. Don't have too many gear/tallie setups sadly (due to limited playtime).dansari wrote:Sidathe, what would your intended gear setup be + talis in this build?
Going too defensive dosent work too good either imo (for me). Like to run high risk/reward rate with a correspondingly high failure rate
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Re: [SW] New assault oriented specs
Haha yeah I think you could either take it to an armor/wounds with BL/merc or go WS with BL/anni, depending on how much you wanna get blown up. Thanks!
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Re: [SW] New assault oriented specs
second build.
Powerful Draw have little use in melee build.
i guess, skirmish mainly?
in that case, your positioning tend to stay in skirmish range.
that leads to less chance of assault stance, only assault when melees caught u. cuz melee is risky.
about assault finisher, you don't need to finish them with assault in this build.
just finish them safely from skirmish range.
again melee is risky and melee burst in this build is not good enough to abandon safety of range.
just my 2cent.
first build looks good.
ASW is great decoy.
spread healdebuff with 45ft No Respite range.
that range is good to pull enemies to you or jump into melee.
when you push, detaunt rdps while closing gap.
i use AoE detaunt to stay in melee.
but that's for my defensive build, not sure for glass cannon.
Powerful Draw have little use in melee build.
i guess, skirmish mainly?
in that case, your positioning tend to stay in skirmish range.
that leads to less chance of assault stance, only assault when melees caught u. cuz melee is risky.
about assault finisher, you don't need to finish them with assault in this build.
just finish them safely from skirmish range.
again melee is risky and melee burst in this build is not good enough to abandon safety of range.
just my 2cent.
first build looks good.
ASW is great decoy.
spread healdebuff with 45ft No Respite range.
that range is good to pull enemies to you or jump into melee.
when you push, detaunt rdps while closing gap.
i use AoE detaunt to stay in melee.
but that's for my defensive build, not sure for glass cannon.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: [SW] New assault oriented specs
Second build is not far from my current build tbh, balanced for soloing in the lakes.
Using brutal assault as a finisher with sinister assault. Regularly crits for 1500 on non-toughness stackers. Should be said I do not care too much about using cookie cutter spec for max optimizaton in regards of playstyle, but rather how I want to play it. Skirm/assault.
Havent had time to test with new changes though.
Using brutal assault as a finisher with sinister assault. Regularly crits for 1500 on non-toughness stackers. Should be said I do not care too much about using cookie cutter spec for max optimizaton in regards of playstyle, but rather how I want to play it. Skirm/assault.
Havent had time to test with new changes though.
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