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If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Swordmaster, Shadow Warrior, White Lion, Archmage
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Ysaran
Posts: 1220

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#121 » Sat Jun 22, 2019 7:40 am

Secrets wrote: Sat Jun 22, 2019 5:00 am

The defending player's initiative is 170, so the defending player's base chance to be crit is (45 * 7.5+ 50) / 10 / ( 170 + 35) * 100 = 19%
Where do the "45" come from? I mean, is a variable or a constant?
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Hargrim
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Posts: 2465

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#122 » Sat Jun 22, 2019 7:45 am

normanis wrote: Sat Jun 22, 2019 6:44 am so if understand corectly my to be crit should be 0 , byt i still be crited from attackers side if he have more crit chance on me ( some clases steal iniative).
byt i dint get next part - each my attack generate random number from 0-100. so its like roll system i can roll 50-100 or 1-100/10-100 or even 99-100.
i always thought if u have 25% crit every 4th attack will crit based on your strenght and target defenses.

Your chance to be crit is above 0 it's added to the attacker chance to crit you. Your base to crit chance is calculated based on your initiative. When you add negative number to the positive number you do a subtraction. Three examples, enemy have 25% chance "to crit" on his attacks:

Your to crit chance is 10%, enemy got 35% chance to crit you (10 + 25 base crit on enemy = 35%)
Your to crit chance is 0%, enemy got 25% chance to crit you (0 + 25 base crit on enemy = 25%)
Your to crit chance is -10%, enemy got 15% chance to crit you (-10 + 25 base crit on enemy = 15%)

The next part you don't get is easy - 25% doesn't mean every 4th attack will crit on you - it means there is a number generated for each attack and if this number is below the crit chance the crit will occur. Example:

You make 10 attacks, this cause 10 0-100 rolls behind the scene. You have 25% chance to crit, your enemy have 0% chance to be crit. For those attacks you roll following numbers:

10 - this is crit
63 - this is not a crit
90 - this is not a crit
9 - this is crit
18 - this is crit
37 - this is not a crit
32 - this is not a crit
19 - this is crit
81 - this is not a crit
81 - this is not a crit

Hope it's clear right now.
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Hargrim
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Posts: 2465

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#123 » Sat Jun 22, 2019 7:47 am

Ysaran wrote: Sat Jun 22, 2019 7:40 am
Secrets wrote: Sat Jun 22, 2019 5:00 am

The defending player's initiative is 170, so the defending player's base chance to be crit is (45 * 7.5+ 50) / 10 / ( 170 + 35) * 100 = 19%
Where do the "45" come from? I mean, is a variable or a constant?

There might be small typo in what Secrets wrote, the code is like this:

Code: Select all

int chanceToBeCrit = (int)((caster.EffectiveLevel * 7.5f + 50f) / 10f / (target.StsInterface.GetTotalStat(Stats.Initiative) + 35) * 100f);
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normanis
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Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#124 » Sat Jun 22, 2019 7:49 am

ok thx hargrim.
"Iron Within, Iron Without!"

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Ysaran
Posts: 1220

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#125 » Sat Jun 22, 2019 8:15 am

Hargrim wrote: Sat Jun 22, 2019 7:47 am
Ysaran wrote: Sat Jun 22, 2019 7:40 am
Secrets wrote: Sat Jun 22, 2019 5:00 am

The defending player's initiative is 170, so the defending player's base chance to be crit is (45 * 7.5+ 50) / 10 / ( 170 + 35) * 100 = 19%
Where do the "45" come from? I mean, is a variable or a constant?

There might be small typo in what Secrets wrote, the code is like this:

Code: Select all

int chanceToBeCrit = (int)((caster.EffectiveLevel * 7.5f + 50f) / 10f / (target.StsInterface.GetTotalStat(Stats.Initiative) + 35) * 100f);
Thank you vary much!
Still one thing that i dont understand: caster.EffectiveLevel is the attacker's rank or attacker's RR? or it is something else?
Zputadenti

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Hargrim
Developer
Posts: 2465

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#126 » Sat Jun 22, 2019 8:23 am

Ysaran wrote: Sat Jun 22, 2019 8:15 am Thank you vary much!
Still one thing that i dont understand: caster.EffectiveLevel is the attacker's rank or attacker's RR? or it is something else?

Rank, affected by bolster and debolster.
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Tesq
Posts: 5704

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#127 » Sat Jun 22, 2019 11:25 am

simple explaination fpr dummy , "your" chance to be crit can go negative and get subtrack from enemy chance to crit you. Then whatever % to be crit remain on you it's a dice roll so it's not automatic.
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Atropik
Posts: 708

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#128 » Sat Jun 22, 2019 3:16 pm

@Hargrim Secrets, tysm for clarification.
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Secrets
Former Staff
Posts: 414

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#129 » Sat Jun 22, 2019 7:38 pm

Ysaran wrote: Sat Jun 22, 2019 7:40 am
Secrets wrote: Sat Jun 22, 2019 5:00 am

The defending player's initiative is 170, so the defending player's base chance to be crit is (45 * 7.5+ 50) / 10 / ( 170 + 35) * 100 = 19%
Where do the "45" come from? I mean, is a variable or a constant?
Sorry, that should be effective level. Being tired does that!

Jastojan
Posts: 221

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?

Post#130 » Mon Jun 24, 2019 7:27 pm

Asherdoom wrote: Fri Jun 21, 2019 4:49 pm
Jastojan wrote: Tue Jun 18, 2019 9:22 pm
larsulu wrote: Tue Jun 18, 2019 9:16 pm

Mara got nerfed hard 3 times and I see lots of em still playing.
Ok, but I dont think that devs will nerf WL because many of them play him. I think the sick mobility of the class is the most OP think on this class. Not his dmg.
so the nerf should not be on the damage side but on the cooldown of mobility skills. and problem would be solved.
Mybe yes, it does not sound very complicated.

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