Recent Topics

Ads

[WL] AoE spec too strong for city siege

Swordmaster, Shadow Warrior, White Lion, Archmage
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Your topic MUST start with your class name between hooks (IE : [Shaman] blablabla)
User avatar
carlos
Posts: 241

Re: [WL] AoE spec too strong for city siege

Post#121 » Wed Mar 25, 2020 4:08 pm

S.c. "worthless" lions from yesterday are now op, engi's winning keep sieges by themself.... isn't it wonderful times we live in?
Starfkr


Ads
User avatar
teiloh
Posts: 691

Re: [WL] AoE spec too strong for city siege

Post#122 » Wed Mar 25, 2020 8:21 pm

adamthelc wrote: Wed Mar 25, 2020 2:32 pm
Cant argue anymore after that comment.
Just look at the tooltip value of their damage and impute the average int and spellpower. Very few people ever outdamaged my Magus in anything, and that was long before the turret buffs went in.

User avatar
Nefarian78
Posts: 460

Re: [WL] AoE spec too strong for city siege

Post#123 » Wed Mar 25, 2020 9:33 pm

teiloh wrote: Wed Mar 25, 2020 8:21 pm Just look at the tooltip value of their damage and impute the average int and spellpower. Very few people ever outdamaged my Magus in anything, and that was long before the turret buffs went in.
You seem to not understand that there's a difference between what YOU think is good because you looked at the Career's Builder tooltips and what is actually good in-game.

Last time it was stacking maras with Lashing Power and Forked Aggression and now it's Magus stacking.

Next setup that "actually melts faces" is going to be stacking 23 AMs with Dissipating Energies + 1 WH?
They done stole my character's names. Can't have **** in RoR.

User avatar
teiloh
Posts: 691

Re: [WL] AoE spec too strong for city siege

Post#124 » Wed Mar 25, 2020 11:21 pm

Nefarian78 wrote: Wed Mar 25, 2020 9:33 pm
teiloh wrote: Wed Mar 25, 2020 8:21 pm Just look at the tooltip value of their damage and impute the average int and spellpower. Very few people ever outdamaged my Magus in anything, and that was long before the turret buffs went in.
You seem to not understand that there's a difference between what YOU think is good because you looked at the Career's Builder tooltips and what is actually good in-game.

Last time it was stacking maras with Lashing Power and Forked Aggression and now it's Magus stacking.

Next setup that "actually melts faces" is going to be stacking 23 AMs with Dissipating Energies + 1 WH?
It would actually work if you can magically pull it off. If your warband can coordinate 6 WLs to perfectly space out interrupts at precisely 1.1 seconds, you could make the WH plan work for sure. I mean an invisible dude pulsing 7000+ damage every second would be pretty strong. Just got to have him jump from scen party to scen party, like how these 6 WLs are using their psychic connection to pounce the same target at the exact same moment.

Feomatar
Suspended
Posts: 74

Re: [WL] AoE spec too strong for city siege

Post#125 » Wed Mar 25, 2020 11:44 pm

1. WL have 50% output damage on their pet and destro to lazy to kill pet who 1) die for 0.5 sec if more then one person focused it 2) never healed @ wl nerfed cause destro cant abuse obmvious counter to wl @ wl starts playing aoe spec what less about single target and pet @ destro wants nerf.
2.???
3.BALANCE.

User avatar
toffikx
Posts: 281
Contact:

Re: [WL] AoE spec too strong for city siege

Post#126 » Wed Mar 25, 2020 11:58 pm

Well, with city rewarding outside-of-the-box-thinking, maybe it’s time to introduce the 24 WE-only strat. Please don’t steal this idea.
Last edited by toffikx on Thu Mar 26, 2020 2:28 am, edited 1 time in total.

User avatar
Secrets
Former Staff
Posts: 414

Re: [WL] AoE spec too strong for city siege

Post#127 » Thu Mar 26, 2020 12:13 am

waiting for the 24 magus warband lead by Tankbeardz vs the 24 DPS AM warband lead by Drdots

showdown of the century

Sigford
Posts: 37

Re: [WL] AoE spec too strong for city siege

Post#128 » Thu Mar 26, 2020 2:53 am

Feomatar wrote: Wed Mar 25, 2020 11:44 pm 1. WL have 50% output damage on their pet and destro to lazy to kill pet who 1) die for 0.5 sec if more then one person focused it 2) never healed @ wl nerfed cause destro cant abuse obmvious counter to wl @ wl starts playing aoe spec what less about single target and pet @ destro wants nerf.
2.???
3.BALANCE.
Except they don't use pet in the AOE build??
Dachosen - 8X Chosen
<Ere We Go> - GM
The NoBodies -Alliance

Ads
dansari
Posts: 2524

Re: [WL] AoE spec too strong for city siege

Post#129 » Thu Mar 26, 2020 4:30 am

Tired: WL is too strong when fully stacked

Wired:
Sigford wrote: Tue Mar 24, 2020 11:11 pm Morale drain/ap drain is only worth it if they're stacked fully
<Salt Factory>

Feomatar
Suspended
Posts: 74

Re: [WL] AoE spec too strong for city siege

Post#130 » Thu Mar 26, 2020 11:58 am

So, single target wl is nerfed to the ground and barelly wiable in scenarios, not wiable in city what is endgame where even his pet alive, who easely can bekilled in 24\24 just buy few aoe even without focusing (and if someone like choppa or mara focus pet it dies by 2-3 abilities what makes aoe wl about 10% less damage and 40% less damage as single target build wl). Now u think u need to blindnerf aoe wl and what its will be? Class who barelly viable ONLY in scenarios, yes?
No, my friend, if u want nerf aoe wl u must buff single target wl, and IF not damage, u must buff at least pet and wl surviability. For example Coordinated Strike must heal for 100% of it damahge to wl and his pet, or make natures bond buff pet for 50% less incoming damage, or make call war lion cd for 10 sec less.
Not sorry for my bad English.

Who is online

Users browsing this forum: No registered users and 10 guests