Spoiler:
I remember a famous DEV talking about "splitting the zerg", his solution=force everyone to play in same zone(what a great idea).
Fights are decided before they even begin, order sees big destro blob > runs away > strugglers get caught by said blob > logout.
Alot of people enjoy smallscale encounters, not mass AoE spam dominated by the last competetive warband on the server(phalanx), and all the failtard leechers hugging their balls(TUP). They have 0, and i really mean 0 competition. Just steamroll all the CNTK/Beaver/Invasion scrubs who can be wiped with a 6man if played properly.
So how to fix your RvR, remove loot rolls completely - as people avoid defending zones for loser rolls. Increase medal drop from player kills to 5, remove this bullshit with 6 min BO timers where order/destro warbands have to stand around waiting for anything to come fight them(just that alone promotes zerging). Is that really what we want?
No focus on the individual, just blob up - cap BOs - get 1 star - bring a ram - oppossing side dont give a **** about the defence. They just want their loser bags.
So, unlock all the god damn zones and allow us to hunt the good fights. Not the 5 second morale drop fights.
And NO, their is no enoyment in that, probably some players/gms will make comments on how epic largescale combat is, and i wonder - do they acctually do RvR? or they just fly around in invicible mode spectating those "epic" fights?
Me and my guild are out until you sort your **** out. Cause i cant stand it anymore.
Peace, and please feel free to warn me again.
Fights are decided before they even begin, order sees big destro blob > runs away > strugglers get caught by said blob > logout.
Alot of people enjoy smallscale encounters, not mass AoE spam dominated by the last competetive warband on the server(phalanx), and all the failtard leechers hugging their balls(TUP). They have 0, and i really mean 0 competition. Just steamroll all the CNTK/Beaver/Invasion scrubs who can be wiped with a 6man if played properly.
So how to fix your RvR, remove loot rolls completely - as people avoid defending zones for loser rolls. Increase medal drop from player kills to 5, remove this bullshit with 6 min BO timers where order/destro warbands have to stand around waiting for anything to come fight them(just that alone promotes zerging). Is that really what we want?
No focus on the individual, just blob up - cap BOs - get 1 star - bring a ram - oppossing side dont give a **** about the defence. They just want their loser bags.
So, unlock all the god damn zones and allow us to hunt the good fights. Not the 5 second morale drop fights.
And NO, their is no enoyment in that, probably some players/gms will make comments on how epic largescale combat is, and i wonder - do they acctually do RvR? or they just fly around in invicible mode spectating those "epic" fights?
Me and my guild are out until you sort your **** out. Cause i cant stand it anymore.
Peace, and please feel free to warn me again.