Hi,
I wondered if it wouldn't be nice if Armor and Weapons levels also.
The reason is that I find the bonus given by some armor sets or weapons very interesting, yet I cannot use them anymore because they are simply outclassed (too low level).
Then you could have some gear that could keep increasing with leveling, while you could still collect a different variety of armor set for their unique bonuses and unique abilities.
Each level gains would increase the stats obviously and unlock unique bonuses at their "end level". Plus it would make XP useful beyond level 40.
It could limit also the vertical "grinding" phenomenon and offer much more depth to the end game.
Your thoughts?
Swizz
Level for Armor Sets and Weapons (with XP)
Level for Armor Sets and Weapons (with XP)
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RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)
RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)
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