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This could save PQs!

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zacflemo
Posts: 7

Re: This could save PQs!

Post#21 » Mon May 16, 2022 5:58 am

havartii wrote:
Sat May 14, 2022 10:01 pm
I remember quests like "bred ,fed and led would give you best cloak for low lvs with 2 talli slots.. and now it is kinda just a novelty item. People need a reason to do the quests and pq's
Ah the days when WaR didn't have a Meta

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normanis
Posts: 1020
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Re: This could save PQs!

Post#22 » Mon May 16, 2022 8:08 am

make pq weekly
increase amount of potions u get from pve crests
bring nerfed ruin to previous stage.
As is has often been said this is RoR not live and as such it’s not a basis for change / buff / nerf (not my words)

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Darks63
Posts: 633

Re: This could save PQs!

Post#23 » Mon May 16, 2022 8:42 am

Whyumadbro wrote:
Fri May 13, 2022 9:16 am
didnt pqs had a impact on the zone in live?
You needed pqs, keeps and bos taken, and sc wins to flip a zone in early live. Lower tiers status also factored in too if t1-t3 was controlled by your realm it gave points as well.
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>

Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

Whyumadbro
Posts: 333

Re: This could save PQs!

Post#24 » Mon May 16, 2022 12:11 pm

Darks63 wrote:
Mon May 16, 2022 8:42 am
Whyumadbro wrote:
Fri May 13, 2022 9:16 am
didnt pqs had a impact on the zone in live?
You needed pqs, keeps and bos taken, and sc wins to flip a zone in early live. Lower tiers status also factored in too if t1-t3 was controlled by your realm it gave points as well.
this would be sooooo cool in RoR, sadly too low pop for that

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Darks63
Posts: 633

Re: This could save PQs!

Post#25 » Tue May 17, 2022 12:00 am

Whyumadbro wrote:
Mon May 16, 2022 12:11 pm
Darks63 wrote:
Mon May 16, 2022 8:42 am
Whyumadbro wrote:
Fri May 13, 2022 9:16 am
didnt pqs had a impact on the zone in live?
You needed pqs, keeps and bos taken, and sc wins to flip a zone in early live. Lower tiers status also factored in too if t1-t3 was controlled by your realm it gave points as well.
this would be sooooo cool in RoR, sadly too low pop for that
its sounds cool in concept but the level coordination it took on live was crazy imagine taking 4 hours to flip a zone your already in full control of.
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>

Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

Omegus
Posts: 929

Re: This could save PQs!

Post#26 » Tue May 17, 2022 12:40 am

It was horrible on live, especially on core rulesets where you couldn't go force the enemy out of their PQs. At least on Open RVR rulesets (pvp flagged at all times) you had a counter to an enemy doing PVE to either complete their zone lock or stall an enemy's zone lock - you just ran to the PQs and killed them :)

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Scottx125
Posts: 359

Re: This could save PQs!

Post#27 » Thu May 19, 2022 9:19 pm

PvE definitely needs some revitalisation. Perhaps having a weekly achievement thing like ORvR or weekend SC's, you have to complete at least 1 Public quest in each race area, come first in the loot roll and get total of 6 pqs done for the week for the top reward. And you'd get maybe RR boosting pot for the middle reward, currency for the bottom and top reward. And throw in a weekly guild quest for doing a PQ as a guild party.
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Seiigfrid RR 8X WP | Arthasus RR 7X KOTBS | Zalthazar RR 5X BW
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Sinereas
Posts: 20

Re: This could save PQs!

Post#28 » Fri May 20, 2022 11:30 am

Actually, fortress weapons are all custom appearance from devs
Moranda

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rejndjer
Posts: 86

Re: This could save PQs!

Post#29 » Fri May 20, 2022 1:53 pm

Scottx125 wrote:
Thu May 19, 2022 9:19 pm
PvE definitely needs some revitalisation. Perhaps having a weekly achievement thing like ORvR or weekend SC's, you have to complete at least 1 Public quest in each race area, come first in the loot roll and get total of 6 pqs done for the week for the top reward. And you'd get maybe RR boosting pot for the middle reward, currency for the bottom and top reward. And throw in a weekly guild quest for doing a PQ as a guild party.
exellent idea.

it would also be nice if you could fix some of PQs which are bugged right now and cannot be finished. i remember that there were at least 2 bugged ones in ostland for order, but don't remember which ones exactly. i'm sure there are more bugged PQs, so if they could be brought to playable state it would be nice. and more purple items in purple PQ bags across levels 16-38 pls.

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