As mentioned the radar bug really doesnt help but i still see alot of solo players, mostly stealthers.
I think it doesnt help when u have zerg wb's and even 6 man premades who are willing to chase a solo guy or interrupt a 1v1, i see no harm in just spectating even if your realm mate dies and feels the need to swear at you in pm's for not getting involved
Where they gone? And really?!
Re: Where they gone? And really?!
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
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Re: Where they gone? And really?!
It all makes sense now.greenstoned wrote: this
i miss hiding behind trees and playing it like an apache
The dots are there to stifle gorilla warfare, because that is what the Americans used to beat the british in 1776. Az still hasn't gotten over that and is using this as some sick act of revenge. This is just outright anti- American, we will never be a colony again NEVER.
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Re: Where they gone? And really?!
FixedJaycub wrote:It all makes sense now.greenstoned wrote: this
i miss hiding behind trees and playing it like an apache
The dots are there to stifle pitched battles, because that is what the french used to beat the british in 1776. Az still hasn't gotten over that and is using this as some sick act of revenge. This is just outright anti- American, we will never be a colony again NEVER.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
- greenstoned
- Posts: 150
Re: Where they gone? And really?!
guerilla warfare inspired and tought by native americans anyways ;p
both the french and british and prolly a whole lot of other european nations back then were stupid enough to wage war in ranged lines, shootin in turns, on open fields... usually whoever had the most men won. its really one of the not so smart eras of warfare in mankind's history imo...
on a more serious note, is radar fix in the dev's planning? coz i really do miss guerilla warfare, straggler ganking and etc... to me, this game is pretty much that and sc's, i always HATED zerg surfing
both the french and british and prolly a whole lot of other european nations back then were stupid enough to wage war in ranged lines, shootin in turns, on open fields... usually whoever had the most men won. its really one of the not so smart eras of warfare in mankind's history imo...
on a more serious note, is radar fix in the dev's planning? coz i really do miss guerilla warfare, straggler ganking and etc... to me, this game is pretty much that and sc's, i always HATED zerg surfing
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Re: Where they gone? And really?!
Fo shoMorf wrote:As mentioned the radar bug really doesnt help but i still see alot of solo players, mostly stealthers.
I think it doesnt help when u have zerg wb's and even 6 man premades who are willing to chase a solo guy or interrupt a 1v1, i see no harm in just spectating even if your realm mate dies and feels the need to swear at you in pm's for not getting involved
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Spoiler:
Penril wrote:So you are saying that a class you never touched is OP?
Go play it before posting about it pal...
- AlfaKurvone
- Posts: 7
Re: Where they gone? And really?!
Why would anyone want to solo when there are only tryhard gank-squads roaming around looking for cheap kills and the only soloers are AM/SW and squigs.
The other problem is the zones are way too small as someone already pointed out.
The other problem is the zones are way too small as someone already pointed out.
Re: Where they gone? And really?!
Hey I don't think the zones are small really, if you come on certain times of the day/night some zones are so empty you can run around them for literally hours without seeing another person, you're right about the try-hards though, too many of them exist here, the elitist ways ruin mmo's.AlfaKurvone wrote:Why would anyone want to solo when there are only tryhard gank-squads roaming around looking for cheap kills and the only soloers are AM/SW and squigs.
The other problem is the zones are way too small as someone already pointed out.
- AlfaKurvone
- Posts: 7
Re: Where they gone? And really?!
Maybe i didn't phrase that correctly. When people play RvR they tend to follow the zerg and BO's.samsauce wrote:Hey I don't think the zones are small really, if you come on certain times of the day/night some zones are so empty you can run around them for literally hours without seeing another person, you're right about the try-hards though, too many of them exist here, the elitist ways ruin mmo's.AlfaKurvone wrote:Why would anyone want to solo when there are only tryhard gank-squads roaming around looking for cheap kills and the only soloers are AM/SW and squigs.
The other problem is the zones are way too small as someone already pointed out.
The distance from warcamp to BO's and keeps is short except for the dwarf zone and that's why you won't meet any solo players.
I love the PvE zones in this game, they put a lot of effort into making them seem so epic, but there's nothing that makes you want to explore since most quests offer very weak gear, so people tend not to.
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Re: Where they gone? And really?!
You want to be effective against anyone on your own? Keep on dreaming. When your dmg is too low to kill them during knockdown or shortly after, then you simply need assist.samsauce wrote:Wait a sec here, so you want me to group with other stealthers to be effective? Silly.Spoiler:
The ranged snare IS a 1v1 tool though, I've used it probably twice while in scenario groups. Can you list all the "Melees have plenty tools to stay or get into melee range." Wouldn't mind knowing what you mean by this?
When you think like this about the ranged snare then it might be you lacking experience.
What tools melees may have?
Charge
Pounce
Stealth to get close
Snare/Root Immunity
Resolute Defense
Cleansing Wind
Snare Attacks
Knockdown/Disarm/Silence Attacks
Moral Root
Disrupt Buff
Moral Dodge/Parry Buff
All tools to get close, to stop the target or to make you immune to their countermeasures.
Not all is valid for every melee class but you seriously want to tell me, that you need even more?
Dying is no option.
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- Posts: 1
Re: Where they gone? And really?!
But didn't the OP already say he plays solo WE? So none of these abilities apply except snare(which doesn't work) and knockdown(that's almost 24/7 parried, blocked, absorbed, missed, immunity).Sulorie wrote:You want to be effective against anyone on your own? Keep on dreaming. When your dmg is too low to kill them during knockdown or shortly after, then you simply need assist.samsauce wrote:Wait a sec here, so you want me to group with other stealthers to be effective? Silly.Spoiler:
The ranged snare IS a 1v1 tool though, I've used it probably twice while in scenario groups. Can you list all the "Melees have plenty tools to stay or get into melee range." Wouldn't mind knowing what you mean by this?
When you think like this about the ranged snare then it might be you lacking experience.
What tools melees may have?
Charge
Pounce
Stealth to get close
Snare/Root Immunity
Resolute Defense
Cleansing Wind
Snare Attacks
Knockdown/Disarm/Silence Attacks
Moral Root
Disrupt Buff
Moral Dodge/Parry Buff
All tools to get close, to stop the target or to make you immune to their countermeasures.
Not all is valid for every melee class but you seriously want to tell me, that you need even more?
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