Toughness or armor ?
Re: Toughness or armor ?
Not asking especially for engineer (trying à IB also) but wondering what would be the most efficient to survive longer
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Re: Toughness or armor ?
There are also toughness debuffs and they stack strength etc. against toughness. Stacking toughness on RoR is also a bit better than it was on WAR:Grunbag wrote:So maybe it isn't better to stack toughness instead of armor cause armor can be debuffed and dps can stack armor penetration but nothing against toughness ?Luth wrote:Yes as i wrote, it's calculated against the enemies DPS stat, though the damage has to be modified by the DPS stat (no morales, procs etc).Grunbag wrote: Toughness mitigated all type of damage ?
I think it's virtually impossible to stack armor so high that you can reach the max. physical damage mitigation of 75% if you distract a possible armor debuff and the armor penetration from the enemies weaponskill (should be around 20%-40% for most enemies).
viewtopic.php?f=52&t=16694
The effect of Toughness is independent of any other stat and is not capped by the attacker's offensive stat. Toughness will negate attack damage down to a minimum of 1. I'm not fixing this even if it can conclusively be proven to be a difference from the live formula because there's a defensive stat that actually needs bringing into line, and that stat sure ain't Toughness (hint: it's armor)
That means that you get a further defensive advantage by having more toughness than the enemy has strength/intelligence/ballistic skill.
Last edited by Luth on Tue Jan 03, 2017 1:14 pm, edited 1 time in total.
Re: Toughness or armor ?
Watching Khorze videos I`m sure thats true. Getting quite high toughness on Sorc and debuffing main dps stat with Grasping Darkness can push surlivality event futher.Luth wrote:There also toughness debuffs and they stack strength etc. against toughness. Stacking toughness on RoR is also a bit better than it was on WAR:Grunbag wrote:So maybe it isn't better to stack toughness instead of armor cause armor can be debuffed and dps can stack armor penetration but nothing against toughness ?Luth wrote: Yes as i wrote, it's calculated against the enemies DPS stat, though the damage has to be modified by the DPS stat (no morales, procs etc).
I think it's virtually impossible to stack armor so high that you can reach the max. physical damage mitigation of 75% if you distract a possible armor debuff and the armor penetration from the enemies weaponskill (should be around 20%-40% for most enemies).viewtopic.php?f=52&t=16694
The effect of Toughness is independent of any other stat and is not capped by the attacker's offensive stat. Toughness will negate attack damage down to a minimum of 1. I'm not fixing this even if it can conclusively be proven to be a difference from the live formula because there's a defensive stat that actually needs bringing into line, and that stat sure ain't Toughness (hint: it's armor)
That means that you get a further defensive advantage by having more toughness than the enemy has strength/intelligence/ballistic skill.
Slacking (checking out EvE)
Re: Toughness or armor ?
How precisely armor penetration works?Luth wrote: armor penetration from the enemies weaponskill (should be around 20%-40% for most enemies).
Is it:
1. 30% penetration on 10000 armor target = target has 7000 armor left?
or
2. 30% penetration on 80% physical damage reduction = target has 50% physical damage reduction left?
or
3. Even diffrent effect.
Which value exactly and how it is decreased by armor penetration? Thanks.
- spikespiegel84
- Posts: 303
Re: Toughness or armor ?
Yes they do, at least in my Statdoll. Wasn't it intended? Otherwise it's pointless to run both.Luth wrote:Do they stack? "Hold the line" and "Tzeentch's Reflection" are both ability buffs.spikespiegel84 wrote:You reach 75% Disrupt as a Chosen (100+ with discordance last skill)
Edit: They stack obviously.
Re: Toughness or armor ?
I'm pretty sure it's number 1, though i don't know the exact formula that is used at the moment. Afaik the first calculations were based on data from Annaise and Bruglir, though some of the formulas have probably been changed (with some exceptions) as the original WAR formulas from the client are known now.
Aza knows it for sure.
Aza knows it for sure.
Re: Toughness or armor ?
According to stack rules they shouldn't stack, but i don't know if they stacked on WAR or if it's intended.spikespiegel84 wrote:Yes they do, at least in my Statdoll. Wasn't it intended? Otherwise it's pointless to run both.Luth wrote:Do they stack? "Hold the line" and "Tzeentch's Reflection" are both ability buffs.spikespiegel84 wrote:You reach 75% Disrupt as a Chosen (100+ with discordance last skill)
Edit: They stack obviously.
Re: Toughness or armor ?
Ok thanks. Maybe Aza will read this topic and clarify. If not I will create new topic about this some time in future.Luth wrote:I'm pretty sure it's number 1, though i don't know the exact formula that is used at the moment. Afaik the first calculations were based on data from Annaise and Bruglir, though some of the formulas have probably been changed (with some exceptions) as the original WAR formulas from the client are known now.
Aza knows it for sure.
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Re: Toughness or armor ?
exact formula for armor mitigation at lv40:
(armor/44)*(1-(enemy armorpen - armor pen reduction))
itz this simple..
(armor/44)*(1-(enemy armorpen - armor pen reduction))
itz this simple..
HORSEWHISPERER - PHALANX
CHOPPPA - PHALANX
COLDONE - PHALANX
SUNWHISPERER - ZERG
DOGWHISPERER - ZERG
BEARD - ZERG
CHOPPPA - PHALANX
COLDONE - PHALANX
SUNWHISPERER - ZERG
DOGWHISPERER - ZERG
BEARD - ZERG
Re: Toughness or armor ?
againist avarage balistic you need around 4700-5000 unbuffed armor for %75 at least. (considering enemy has armor normal armor debuff) counting armor debuff and penetration.
this increase depending you have WL-mara armor debuff on you.
(If you calculate to extremes for example, if you wanna %75 againist someone with 700 weapon skill together with a 1600 armor debuff on you, you need around 8k armor so dont aim for that.. %75 againist balistic is enough armor.)
this increase depending you have WL-mara armor debuff on you.
(If you calculate to extremes for example, if you wanna %75 againist someone with 700 weapon skill together with a 1600 armor debuff on you, you need around 8k armor so dont aim for that.. %75 againist balistic is enough armor.)
HORSEWHISPERER - PHALANX
CHOPPPA - PHALANX
COLDONE - PHALANX
SUNWHISPERER - ZERG
DOGWHISPERER - ZERG
BEARD - ZERG
CHOPPPA - PHALANX
COLDONE - PHALANX
SUNWHISPERER - ZERG
DOGWHISPERER - ZERG
BEARD - ZERG
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