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katroulitsa
Posts: 342

Re: 684 online

Post#11 » Fri Feb 24, 2017 7:16 pm

Bozzax wrote:Well well who minds a zerg
I sure know someone who does, but doesn't play on Fridays 8-)
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Semya

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Bozzax
Posts: 2481

Re: 684 online

Post#12 » Fri Feb 24, 2017 7:18 pm

He he
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

Zanilos
Posts: 443

Re: 684 online

Post#13 » Fri Feb 24, 2017 7:30 pm

bloodi wrote:
adei wrote:Again, who wants to be a fancy knight of flowers, at least its a chance for all you 6 man groups to get that challenge you want and use xrealming the correct way.
All 4 of them will surely be able to make the difference in a 2 to 1 ratio.
Dude they have content created with them in mind. Surely youre not saying there is only 1 wb of 6 mans to bask in RvR glory?
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peterthepan3
Posts: 6509

Re: 684 online

Post#14 » Fri Feb 24, 2017 8:00 pm

The offtopic banter is for real.

ontopic: give it time for pop to pick up :) let the zerg guilds get their beastlord, then wait a month and it'll be accessible to all.
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GhostNappa
Posts: 45

Re: 684 online

Post#15 » Fri Feb 24, 2017 11:08 pm

684 people playing return of rdps?
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saupreusse
Developer
Posts: 2386

Re: 684 online

Post#16 » Fri Feb 24, 2017 11:34 pm

I see we are going places here... The view is absolutely stunning!
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Blasio
Posts: 192

Re: 684 online

Post#17 » Fri Feb 24, 2017 11:46 pm

wargrimnir wrote:
blaqwar wrote:And it's friday.
i feex
Click here to watch on YouTube
My favorite version:

https://youtu.be/zzfQwXEqYaI
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Jaycub
Posts: 3130

Re: 684 online

Post#18 » Sat Feb 25, 2017 1:12 am

Takes time for word to get out, and personally I'm waiting for the renown crunch and what side my guild is gonna focus on before I start playing again.

Aside from lairs (the overhaul is actually really cool), it's just new gear as well so if people were waiting for tangible new content like forts they might still be waiting.
<Lords of the Locker Room> <Old School>

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Tesq
Posts: 5704

Re: 684 online

Post#19 » Sat Feb 25, 2017 3:18 am

Definetly not gona bother with lairs gear for sometime, too many ppl farming 5-6 lair not stop.
If the quest would had cover more lairs then even with mindless ppl farm em it would had been fun.

I'm more interested in get the new sc weapon with 1 additional stat instead.
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