The PQs of Dark Elf Chapter 17 are in the Isle of Dead ^^ So I guess you are talking about the PQ Loryndaal in Dark Elf Chapter 16 in Caledor. If yes, then yes I corrected it this weekend so it will be fixed next patchEgoish wrote:Ah, makes sense. Did you correct the ch17(i think) easy pq in destro elf as i have gold from that prior as well.
Question about PQs and loot bags
Re: Question about PQs and loot bags
Head DB Developer
Anaehll: Shaman 40 RR 8x - Of Sorrow and Death
Anaehl: Sorceress 40 RR 4x - Of Sorrow and Death
Lheanaa: Archmage 40 RR 8x - TeamPsy
Lheaana: Bright Wizard 40 RR 5x - TeamPsy
Anaehll: Shaman 40 RR 8x - Of Sorrow and Death
Anaehl: Sorceress 40 RR 4x - Of Sorrow and Death
Lheanaa: Archmage 40 RR 8x - TeamPsy
Lheaana: Bright Wizard 40 RR 5x - TeamPsy
Ads
Re: Question about PQs and loot bags
Probably not. The game recognizes more players are completing it so it will reward more bags, and bags of higher quality.odd wrote:A more direct question would be: If a group of 3 did a hard PQ, would the chance for gold bag to drop be the same as if a group of 6 did it?
<Salt Factory>
Re: Question about PQs and loot bags
You probably won't be able to do a Chapter 22 Hard PQ with a 6man.
- peterthepan3
- Posts: 6509
Re: Question about PQs and loot bags
Typo? We tested them with a 6man without boss abilities ofc, and they are testing, but doable with a 6man. Unless the intention is to make it not so, in which case it will just promote zerging the PQs up.Hargrim wrote:You probably won't be able to do a Chapter 22 Hard PQ with a 6man.
Feel free to correct me if I am mistaken.
Re: Question about PQs and loot bags
You tested it with 6man because getting a 12 man or 24 man to test PvE is almost impossible.peterthepan3 wrote:Typo? We tested them with a 6man without boss abilities ofc, and they are testing, but doable with a 6man. Unless the intention is to make it not so, in which case it will just promote zerging the PQs up.Hargrim wrote:You probably won't be able to do a Chapter 22 Hard PQ with a 6man.
Feel free to correct me if I am mistaken.
Everything is zergable and will be zerged at release .
- peterthepan3
- Posts: 6509
Re: Question about PQs and loot bags
We tested it with a 6man because we assumed the PQ would be molded around doing it as a group. Is it to be done with 12/24?
Not moaning by the way, my point was just that such PQs seem really interesting with a group, the mechanics are hard, the timers must be watched, but it's really fun. I just don't want lolzerging to become norm/expected, as it could end up negating the difficulty/mechanics (look at the Ruin PQs which just got steamtrained by whole WBs, rendering the 'mechanics'/objectives null.
Not moaning by the way, my point was just that such PQs seem really interesting with a group, the mechanics are hard, the timers must be watched, but it's really fun. I just don't want lolzerging to become norm/expected, as it could end up negating the difficulty/mechanics (look at the Ruin PQs which just got steamtrained by whole WBs, rendering the 'mechanics'/objectives null.
Re: Question about PQs and loot bags
But they will be zerged, regardless of what kind of mechanic we use or introduce.
Who is online
Users browsing this forum: No registered users and 102 guests