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Underperforming Tactics

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dansari
Posts: 2524

Re: Underperforming Tactics

Post#11 » Tue Dec 19, 2017 3:01 pm

Penril wrote:Unstoppable Juggernaut is a damn good tactic. Picking other ones that are arguably better does not make UJ a bad tactic.
Agreed. It can allow you to keep up with a charging mdps, which is super important for pushing in open field fighting.
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shaggyboomboom
Posts: 1230

Re: Underperforming Tactics

Post#12 » Tue Dec 19, 2017 3:23 pm

orillah wrote: Unstoppable juggernaut - juggeranaut cooldown reduced by 20 sec.
Pretty much dead tactic, have no idea who would want to run with it.
A very good tactic
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Lektroluv
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Posts: 243

Re: Underperforming Tactics

Post#13 » Tue Dec 19, 2017 3:31 pm

Unstoppable Juggernaut is a superb tactic...the only reason I am not equipping it, is because I am not a defensive tank-guarding players and I don't have slots to spare.

dansari
Posts: 2524

Re: Underperforming Tactics

Post#14 » Tue Dec 19, 2017 3:46 pm

SHADOW WARRIOR:

Keen Arrowheads & Split Arrows -- low utility, speccable
waronlinebuilder.org - Shadow Warrior build

Blood-Soaked War -- only even slightly usable for pve farming mass low lvl mobs with LA+ES, and even then.. pretty meh
waronlinebuilder.org - Shadow Warrior build

Smoldering Arrows -- low damage
waronlinebuilder.org - Shadow Warrior build

+ Guerrilla Training but hopefully this will be changed soon anyway.

not so BRIGHT WIZARD:

Draining Burn & Searing Vitality -- low utility, speccable
waronlinebuilder.org - Bright Wizard build

You could argue several other tactics are underperforming, but some are tied to all Empire classes and you *could* make the case for each of them in specific setups; I don't know BW well enough to make that call.
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Krima
Posts: 602

Re: Underperforming Tactics

Post#15 » Tue Dec 19, 2017 4:03 pm

Witch elf

Septic Blade: Not a flat value...its 25% on top of %crit, Envonmed blade also one of the worst dots in games + not worth a tactic slot.
http://waronlinebuilder.org/#career=we; ... 9:;0:0:0:0:
Krima - WE RR 87
Carnage :ugeek:

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szejoza
Posts: 748

Re: Underperforming Tactics

Post#16 » Tue Dec 19, 2017 4:06 pm

I went through KoTBS tactics and only one is utterly useless - Well-Trained, all others have some kind of application in certain fields

and as for...
Slayer
Takin' Chances - Considering you need to be in red for max regen and in yellow for some low regen it's really bad (120hp/4s in yellow, 240hp/4s in red, more or less, scales with points invested in skavenslayer tree)
Runic Blessing - made a topic few weeks ago on balance forums on that
Hastened punishement - it's not bad, but there are better cd reducing tactics if anyone want to slot them
Honor Restored - 25% chance to heal for 200+ dmg on rare exhaustive attacks. Not reliable at all, even takin chances is betteer than this
The Bigger they are - utterly useless

embrace the pain might be ok while leveling, but considering it's available at 39lvl makes it useless (just slot brute force and wild gambit for flat stats increase)
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rmpl
Posts: 766

Re: Underperforming Tactics

Post#17 » Tue Dec 19, 2017 4:10 pm

For BO it would be actually easier to list the good tactics instead because most are completely useless.

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Haojin
Posts: 1062

Re: Underperforming Tactics

Post#18 » Tue Dec 19, 2017 4:27 pm

Guys i'd be happy if you follow the template, ty.
Guildmaster of Phalanx

K8P - Karak Norn

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Acidic
Posts: 2045
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Re: Underperforming Tactics

Post#19 » Tue Dec 19, 2017 4:37 pm

BO tactics that underperform

You got nothing : high in tree, low health over 10 secs
Big brawling : adds slow but also adds a cool down to skill, makes arkward to use
More hard core : adds medium knock back to two skills, uncontrollable
Keep it going: adds damage to ale skill slight reduce in AP cost, skill has 10sec cool down so not effective use of skill, low in tree
Focused offence: adds 15% damage , reduces hate 15% at cost of 30% armor,
Looking for opertunity: removes 6% moral from target on hit
Don't bother me none : spirit resist, too specialized, but common to a lot of classes.

bloodi
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Re: Underperforming Tactics

Post#20 » Tue Dec 19, 2017 4:58 pm

White Lion

Hack and Slash (One is an aoe attack that hits around 200 on most front liners and the other is a filler that no one will ever use even with reduced ap cost)
Http://waronlinebuilder.org/#career=wl; ... ;;;0:0:0:0:

Calming Presence (Group heals exist and heal the pet)
http://waronlinebuilder.org/#career=wl; ... 7:;0:0:0:0:

Tearing blade (The theorical damage gets destroyed by any kind of mitigation)
http://waronlinebuilder.org/#career=wl; ... 8:;0:0:0:0:

Full Grown (50 str for you and 100 wounds for the pet, so high up axeman Guardian cant get this and Stalker/Frenzy, ergo useless)
http://waronlinebuilder.org/#career=wl; ... ;;;0:0:0:0:

Mediocremage

Balanced Mending (Only works for Healing Energy, making it worthless)
http://waronlinebuilder.org/#career=am; ... ;;;0:0:0:0:

Golden Aura (Shields dont have mitigation applied and thus, dissapear within a second, making the immunity irrelevant)
http://waronlinebuilder.org/#career=am; ... :;;0:0:0:0:

Empowered Lores (the mechanic is worthless, anything that improves it suffers from it)
http://waronlinebuilder.org/#career=am; ... 0:;0:0:0:0:

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