I need to find the point in one of the patchnotes from month ago.
If a zone runs into a draw it is determined by random who really locks the zone.
Both sides get Renown and their Bag Rolls.
I need to find the point in one of the patchnotes from month ago.
Grobbok wrote: ↑Wed Apr 18, 2018 2:19 pm can someone explain to me why this bugged piece of sh. is so important to be in keep? I mean HERO. Ppl just waste time trying kill still reseting NPC, after few hours they kill him or give up. Everything on rvr till hero fight is ok. But do we really need this stupid, boring, bugged hero fight in keep? Is it so important? There is 9 zones in t4 and another 12 in t2-t3, enough for having more fight around then boring siege for 2-4 hours in one place.
That would be totally ideal. Plenty of time to mount a counter-push for the defenders, but without the mindless 30 minute grind for the attackers.
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